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Miroku
04-03-2002, 10:28 AM
Greetings,

Here's a scene I'm working on in Maya. Its based on a concept from Feng Zhu's site.

http://www.artbyfeng.com/set_02.htm

This is my first post in this section. If anyone has any critique to offer, I'd appreciate it :)

http://www.peterellis.com/WIP/Fengset.jpg

P

dave_baer
04-03-2002, 10:35 AM
Mmmm. Can we say QUAKE MAP! =)

Miroku
04-03-2002, 10:11 PM
I guess all that time spent in front of UT has rubbed off on me :D

P

cathode
04-03-2002, 10:28 PM
wow, reminds me of the first quake2 map :)

zen
04-04-2002, 12:09 AM
Nice ambiance.

If this is going to be low-poly, you could reduce it some more. especially with those round plates and tube/pipes coming out of the wall. they shouldnt be more than octogonal or decagonal in circumference.
and do i detect bevelling on the other objects. If yes, this is not necessary for lowpoly game map. if there is no bevelling, good texture work!

Miroku
04-04-2002, 05:02 AM
Zen, I agree with you about the pipes. They are a little heavy compared to what might actually go into a game these days.

About the bevels... well, there are none, so thanks for the compliment on the textures :)

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