madeofpoly
05-09-2007, 06:15 PM
I am looking into doing a stream of light effect in maya, having a light start from one point and travel to another point and be able to see an arc path it makes as it goes moving and dissipating as it travels, like a glowing dust, probably some kind of particles attached to it?
Anyway, if anyone can point me to some tutorial close to that, i am still searching without any luck so far, or if anyone can hint me on basics of how i would approach an effect like that. I imagine i would be using a light source attached to a curve and particles?
Thanks
Luis
Anyway, if anyone can point me to some tutorial close to that, i am still searching without any luck so far, or if anyone can hint me on basics of how i would approach an effect like that. I imagine i would be using a light source attached to a curve and particles?
Thanks
Luis
