platypus
03-14-2003, 01:49 AM
Here's a few shel models that I have come up with using Houdini.
extremely cool, very powerful software. I have attempted to model them based on actual seashell geometry. will post some reference shots later.
my plans are to procedurally generate shaders for the surface patterns eventually as well.
more model refinements coming soon.
http://www.hepcat-design.com/alex/images/portfolio/digital/shell_D.jpg
extremely cool, very powerful software. I have attempted to model them based on actual seashell geometry. will post some reference shots later.
my plans are to procedurally generate shaders for the surface patterns eventually as well.
more model refinements coming soon.
http://www.hepcat-design.com/alex/images/portfolio/digital/shell_D.jpg
