SwissCheese9797
05-09-2007, 07:38 AM
http://i2.photobucket.com/albums/y48/Swiss_Cheese9797/errors/backdrop_test.jpg
I've had this problem for a while so I figured I would consult the experts. I am trying to render an early version of an indoor scene with a jack o lantern and relying on a single light inside the jack o lantern and global illumination for lighting. It seems mental ray is not liking my jack o lantern concave model and is making it glow full bright. It is also doing this with other concave objects i place in the scene to test, as well as messing with the placeholder table I set up underneath it. There should be a shadow cast by the jack o lantern on the table placeholder, but instead it is just extremely bright light. When I render the scene without the jack o lantern the GI works fine. When I dim the light inside the pumpkin enough for it to be a more brightness, it no longer has enough light for the GI to light up the room.
Has anyone here ran into this problem or have any clue to how to solve this? Thanks a ton.
I've had this problem for a while so I figured I would consult the experts. I am trying to render an early version of an indoor scene with a jack o lantern and relying on a single light inside the jack o lantern and global illumination for lighting. It seems mental ray is not liking my jack o lantern concave model and is making it glow full bright. It is also doing this with other concave objects i place in the scene to test, as well as messing with the placeholder table I set up underneath it. There should be a shadow cast by the jack o lantern on the table placeholder, but instead it is just extremely bright light. When I render the scene without the jack o lantern the GI works fine. When I dim the light inside the pumpkin enough for it to be a more brightness, it no longer has enough light for the GI to light up the room.
Has anyone here ran into this problem or have any clue to how to solve this? Thanks a ton.
