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SwarM22
05-07-2007, 10:06 PM
Hey guys. I just started trying to learn how to use the unreal engine. Im following along with this book I bought. I get to this point where I have a small room with a light and a player start icon. It all works when you test the level but when I add the texture's from the CD I get this message when I try to test play.

No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2796 MHz with 1535MB RAM
Video: NVIDIA GeForce PCX 5300 (9371)
Failed to enter Autoplay.urt: Can't find file for package 'Book_Demo_Textures'
History: UGameEngine::Init <- InitEngine


What I got from that error was that the system couldnt find the texture for some reason so I copied it to the desktop and same problem. The book just goes on assuming there are no problems.

Does anybody happen to know what that error means or if there is a way to specify the destination becuase the textures load in the engine itself just not the game.

Also if theres a better forum to talk about this stuff could you let me know?


Thanks.

G0st
05-07-2007, 10:41 PM
Make sure you SAVE the package before you test run the map. If that isnt it post here again ill see if i can help.

G0st

ps. Show me whatcha got =P

sourdoughBC
05-07-2007, 10:48 PM
Yes, either save the package you imported the textures into or just import the textures into package name "myLevel". Any texture or static mesh imported into myLevel will save automatically whenever you save your map. In game dev it is not good to use myLevel as it increases the filesize of the map greatly as well as will not let the asset be shared across seperate maps, but for a personal map like what you are doing it is probably the way to go.

P.S. The package names are case sensitive, be sure to type the package name as myLevel.

SwarM22
05-07-2007, 11:15 PM
I tried to save the package and now its telling me it cant becuase there are spaces in the file name, which there arent.

G0st
05-07-2007, 11:16 PM
try this, start fresh and save all textures and static mesh packages as myLevel. I havent heard of that space in the name problem before...

Tahl'eN
05-08-2007, 10:55 PM
You can't have spaces in the path to your file. For example, if your your unreal is installed in program files, it won't work becasue the path as a space between "program" and "files." If you're planning on doing a lot of modding, I would suggest you move all of unreal to a folder like "C:\Unreal\"

Similarly, don't save your maps on your desktop or "My Documents" folders, as they both sit in a folder called "Doccuments and Settings," which has 2 spaces.

G0st
05-08-2007, 11:01 PM
oh wow, i didnt know that.

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