View Full Version : character: woman
tzmtn2 03-13-2003, 08:30 PM hi
im working on this character for a wile :beer:
using 3D Studio MAX 5
Modelling with poly editing
ahhh.. i wana hear some critix and coments...
:bounce: :bounce: :bounce:
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Nice:thumbsup: Im a big fan of your work.
tzmtn2
03-13-2003, 08:37 PM
very funny
i had a small problem with the image
but here it is...
Titan
03-13-2003, 08:43 PM
looks like a nice model...I cant really tell in the light, but it looks like the folds of the ear might be a little sharp edged.....could just be the light though.....:)
tzmtn2
03-14-2003, 08:04 AM
look here is a wireframe of the face
soon ill show u her bodey
by the way can anyone help me with her hair?
i dont realy know how to make good looking hair...
so if u can help me or give me a link to a good toturial
itll be great! :bounce:
tzmtn2
03-14-2003, 09:31 AM
ok here is the last updated render:airguitar
Looking nice, the lips are especially good. I think the back of the head needs to be pulled out a bit and shorten the length of the nose a bit, unless that's the style your going for.
tzmtn2
03-14-2003, 11:48 AM
finally some comments
tnx Tomb, ill try to work on that...
by the way i like ur jungle girl:bounce:
keep em coming
and here is some updates of the ear... :D
Opeth
03-14-2003, 01:49 PM
Yo, looking good!
i think the connection between the center of the neck & the bones above the chest needs to be worked on a little, but u've changed the model beyond recognition & it looks great.
tzmtn2
03-14-2003, 04:34 PM
for the last 1 - 2 hours i tried to add some textures just
to see how it goes
usually i add textures only ofter im done modeling
ahhh... but u got tired of modeling
here take a look
its not finished as u can see
but im not planning to finish it
so dont expect to see updates to that direction....:hmm:
Titan
03-14-2003, 05:01 PM
that is looking great man...very goth/fantasy....luis royo influenced maybe?
keep it up, I know what you mean about getting tired of modelling once in a while..I have several half finished game characters haunting my hard drive;)
tzmtn2
03-14-2003, 05:08 PM
well Titan... yep :applause:
its Luis Royo
ahh i ment The GREAT Luis Royo
i used "evolution" for the texturs
mmmm... what a pice of art:wip:
Hexodam
03-14-2003, 05:11 PM
looks amazing, expecialy on this early stage :)
whats "evolution"?
tzmtn2
03-14-2003, 05:15 PM
"evolution" is the name of the picture Luis royo painted
wich i used for my textur
tzmtn2
03-14-2003, 10:21 PM
heres another update of her boday...
sorry for the quallity of the picture
ok i need comments
anatomic and topographic tips.
lerpiedood
03-14-2003, 10:28 PM
Well, it's looking very good! Your head is pretty good, the forehead and eyebrows need work though. The breasts and shoulders are excelently modeled, I would like to see a wire of that area. The major problem I see is that you made a third vein in the neck, it's supposed to be a dent rit there not another vein.
tzmtn2
03-15-2003, 08:36 AM
here's ur wire that u've asked lerpiedood
and about the veinsin the neck, well they rnt veins
they r muscles (cald Sternomastoid)
and the third vein u were talking about
is where food and ear travel from ur moth to ur cheast.
tzmtn2
03-15-2003, 12:53 PM
here's another update of the bodey...
now what can u tell me about that?
almog
03-15-2003, 01:53 PM
m8... this is great... amazing..
u have few things u need to work on to make it perfect...
from what i'v seen in the body pick u need to make her
Beten longer... becuse now the arms looks too long...
i cant belive u made it so fast... what in like 1 weak end
damt man... ur good keep it going u got it
:beer: :beer: :thumbsup:
tzmtn2
03-15-2003, 02:41 PM
tnx shoo
and here finally is the back:beer:
tzmtn2
03-15-2003, 05:48 PM
k, im getting tired of posting updates
and not getting any reply
i really need our coments & critics
here is a wire frame of the bodey
from bouth sides
tell me if u c any problem with that
i know i have a problem with the proportions
but i cant point it out excectly!
help!!!:eek:
[DSmod]Tweak
03-15-2003, 05:49 PM
Really good proportions m8! The chest is almost perfect and looks fantastic. Lot's of people make the chest pointy or overly big. I reqally enjoy the who porportains on this model :thumbsup:
tzmtn2
03-15-2003, 11:31 PM
here is the last update im going to post for the next 2-3 weeks
now im going to sleep
tomorrow ill have one last chance to c ur replies
and maybe even answere
and than im returning to the army
so here is the most updated bodey
and please, i want to c more replies...
:wip: :wip: :wip:
almog
03-17-2003, 12:40 AM
i think u were right her head is abit big too big
ur u should make her body longer (not the hands) just torso
maybe it will help.... but mate....
I LOVE YOUR WORK!!!:p
JulianJohnson
03-17-2003, 02:02 AM
very well done nice model you've made thier. good luck with it
tzmtn2
04-02-2003, 07:57 AM
hi there
im back:beer:
look i tried to chage her face
tell me if u like more the new face (#1)
or is it the old face that u like (#2)???
tzmtn2
04-02-2003, 01:13 PM
here is the most updated new face
DangerUs
04-02-2003, 01:24 PM
#1 HANDS DOWN
shes really looking great ... and dam thats a nice texture (one with the smeared makeup/tear) .... i cant wait to paint some up for my character
Volker
04-02-2003, 06:19 PM
Looking Great!!
Nipples seem to be bit too high on the breast though.
~Zach
tzmtn2
04-02-2003, 08:59 PM
tnx DangerUs & Babyhopper :thumbsup:
though i dont agree with u Babyhopper about the nipples...
here is a wire frame of the new face
my short vacation is over so soon
and i didnt progrased alot.
hope ull give me some more replys till next time...
so bye for now :wavey:
tzmtn2
04-20-2003, 10:20 AM
hi
im back
finally
i've worked some mor on my character
i rebuilt the arm
i would like to now what do u thunk about its anatomy & topology
i've changed the face a bit too...
hesido
04-20-2003, 01:39 PM
The face #1 is better and your on the right direction.. The occiput should extend a little more to the back, the back of the head I mean. Take a look at 3-4 women faces from side, bald women women, or with short hair, to be precise. You'll see their occiput extends marginally more backwards compared to your model. Or take a look at a human skull attached to the spine, compare the curve of the back of the head.
The triceps' head extends a little more proximal to the body, The peak of the curve of that muscle should be closer to the torso.
I like the breasts. Really. The nipples are looking up, that is nice :)
The axilla is also good.
Good work, keep it up!
Keith Young
05-01-2003, 03:12 AM
Nice work!... the thing that sticks out most to me (or not, as the case may be) is the lack of cranium/skull area in the rear. You might want to look around for some skull models/images to get it closer, but I drew a line in this pic to show the area I'm talking about...
Keith Young
05-01-2003, 03:15 AM
Hehe.. oops, looks like Hesido basically gave the same suggestion. Oh well, I hope the image helps :shrug:
Waters
05-01-2003, 04:53 PM
looks great to me, better than what I have been able to do so far. How about another update?
Martyr
05-01-2003, 05:35 PM
Hi tzmtn2, really good i particulary like the "breast to shoulder" part and the lips is truly good too, fix the back of the head like Mr.young as already said and she will be cool :buttrock:
tzmtn2
05-02-2003, 12:58 PM
im sorry for the time i kept u all waiting for the updates
but since 20/4/03 i havent seen a computer til today
tanx for the new comments
and here is what i did about what hesido and keith young have sugested...
now im planning to give her a temperery skin material and to work some more on the ears
after that ill build the hands...
Vash T Stampede
05-02-2003, 01:40 PM
Excellent work!
tzmtn2
05-02-2003, 05:43 PM
tnx Vash T Stampede
hesido
05-02-2003, 06:03 PM
..but maybe the biceps are a bit too "bulgy" .. You may want to make the biceps smaller. And if that correction makes the arm all a little too thin, you can increase the size of the arm as a whole(cylindrically). I mean the ratio of the biceps to the arm may be a bit too much. You decide!
Keep up the good work..
tzmtn2
05-04-2003, 10:37 AM
well i dont have much more to show u
but ive chaneged her proportion a bit by
lifting her breasts up
i started to work on the hands too
zenonithus
05-04-2003, 11:02 AM
Great job so far. Love the back! I think there's something odd about the collar bone area, like it curves and petrudes too much as it gets closer to the shoulder. Might be worth checking out more reference for that one. Keep up with the updates :)
Waters
05-05-2003, 02:38 PM
It looks like her head might be a bit large for her body, just looking at the scale of her ribcage compared to her head. Looks good though, keep up the good work.
hesido
05-05-2003, 06:04 PM
The head is allrighty and is within 70% of population. Of course that 70% isn't scientific but that's my opinion. Short ppl have much bigger head ratio than this.
The biceps is bulging man. The biceps!
RichSuchy
06-05-2003, 10:30 PM
Originally posted by hesido
The face #1 is better and your on the right direction.. The occiput should extend a little more to the back, the back of the head I mean. Take a look at 3-4 women faces from side, bald women women, or with short hair, to be precise. You'll see their occiput extends marginally more backwards compared to your model. Or take a look at a human skull attached to the spine, compare the curve of the back of the head.
You should see how unlike that Asian heads are, Usually you dont see the back of the head because of the long hear, but there is so little roundness on many very beautiful women. The heads are broader I guess to compensate, with the eyes set not nearly so deep.
I mention it because I am building one that has to live up to the standards my Korean wife has set for me... She is a picky one! Wirse than me!
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