View Full Version : Parenting within Rig Problem
WizCraker 05-05-2007, 10:25 PM Having trouble parenting the entire rig so that the feet follow when the rig is moved.
Following the video (17) from "Character Rigging in XSI" from Digital Tutors, I do not get the same result. The Foot Controls loose their Control over the bones on rotation for toes and ball. Also after parenting to the main circle for moving the rig the bones for the toes and foot get into a different position. I can not move them and give control back to the foot controls.
I have tried to redo the connection settings in the Paremeter connection editor but that just messes the controls up even more.
I've include a set of screen shots of the problem from before parenting and after and with the foot control movement. Also you can see after the parenting the leg bones move back a little.
How can I fix this problem?
http://www.imagereality.com/Images/DigitalTutors/ParentHelp/First.png
http://www.imagereality.com/Images/DigitalTutors/ParentHelp/second.png
http://www.imagereality.com/Images/DigitalTutors/ParentHelp/third.png
http://www.imagereality.com/Images/DigitalTutors/ParentHelp/fourth.png
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WizCraker
05-06-2007, 10:13 PM
I'm beginning to think nobody has ran into this problem before. I've checked the XSI docs and do not see anything that says along the lines "if after parenting the child might get its rotation changed this is how you fix it."
Not all was was lost after parenting however, I can move the foot control around and the foot bones will follow. Just the important stuff like the roation up or down so that the characters foot will rotatate on its toes or the ball of the foot (ie when it walks). The entire point of parenting is so that I can move the rig and character around by a single control object.
-Dustin
I think your missing steps in the tutorial
XSI has a different take on Rest positions for items etc relative to Zero or no keyframe
so I "think" you have keyframed items when you should not have
OR
you have NOT keyframed them when you should have.
I found XSI system compaired to Lightwave was better ( no parent in place, no zero pose etc ) BUT I had to dig into it and workout how it fully worked..
I'm just guessing here I think you missed that part of the lesson and what you have posted reminds me of that.. ;)
WizCraker
05-06-2007, 11:54 PM
T4D,
Thanks for the reply. I've watched the tutorial multiple times and it doesn't look like I've missed anything. I'll just move on skipping this step and just work around it.
-Dustin
Sbowling
05-07-2007, 04:28 AM
Following the video (17) from "Character Rigging in XSI" from Digital Tutors, I do not get the same result.
Even if you got the exact same result that they have inthat tutorial set, you would still end up with a broken rig. That tutorial set is garbage created by someone who obviously knows next to nothing about rigging in XSI and should be pulled off the market. Cut your losses and buy a rigging tutorial from 3dtutorial.com or 3dquakers. Digital Tutors should stick to making tutorials on things they actually have half a clue about.
WizCraker
05-07-2007, 04:39 AM
Even if you got the exact same result that they have inthat tutorial set, you would still end up with a broken rig. That tutorial set is garbage created by someone who obviously knows next to nothing about rigging in XSI and should be pulled off the market. Cut your losses and buy a rigging tutorial from 3dtutorial.com or 3dquakers. Digital Tutors should stick to making tutorials on things they actually have half a clue about.
The rig works fine from Digital Tutors, I just have a minor issue with parenting the feet to the main control. That doesn't seem to be a problem with the Tutorial or the rig design concept from Digital Tutors.
Thank you for your input. I'll take it under advisement next time I have a question on Parenting.
Sbowling
05-07-2007, 04:39 AM
I think your missing steps in the tutorial
No, the tutorial is flawed from the begining. Digital tutors just released a tutorial on something they don't know anyhing about. I got the impression that the guy doing the tutorial was actually following a tutorial written by someone else. At one point in the tutorial he draws the jaw bone, but puts the root at the tip of the jaw (near the mouth) and the effector near the head bone. It's amazing that anyone who half way knows what they are doing could ever make that kind of dumb mistake.
The rig is also very flawed, the flaws that stick out the most is that you can't rotate the feet in any direction other than straight forward, and he also just scales some things on one side of the body by eye, instead of entering the scale numerically, so the objects are off on one side. This is extremely amateur, and the whole thing stinks of someone who doesn't know how to rig, and doesn't care that he's going to mess up a lot of people who are trying to lear how to rig properly. I have lost all respect for digital tutors for continuing to sell this flawed tutorial set and they will get no further business from me.
Sbowling
05-07-2007, 04:46 AM
The rig works fine from Digital Tutors,
No, it doesn't. Envleope a mesh to the rig included with the tutorial set and try pointing the feet anywhere other than straight ahead. It's a poorly designed rig from start to end and tryng to learn by it will be a big step in the wrong direction. Try a tutorial from 3dtutorial or 3dquakers, these guys actually know what they are talking about and give you a much more advanced (not to mention usable) rig in the end.
ThE_JacO
05-07-2007, 04:57 AM
Sam we got the hang of it a few posts ago :)
Either merge your opinions in one post with edits and whatnot, or let people proceed. The way of chain posting iterations on the same reply, progressively more heated, in different posts isn't really that helpful to the op anyway.
It would also be appreciated if you could stick to talking about the tutorial itself and avoided making such personal remarks (allegations) about the individual who produced it.
Whether I might or might not agree with what you say (going by it the contents do seem pretty awful, but then I haven't seen the videos), there's still a matter of form and personal allegations in crusading against this dvd so fervently every time it comes up. I appreciate you sharing a lot and being an active member of the forum, but a lil bit less hot blood (and yeah, coming from me it's rich :p ) would be appreciated.
WizCraker
05-07-2007, 03:46 PM
Sam,
After enveloping a character to the rig and trying to animate you are right the rig is flawed. In the end, now reflecting on the tutorial I learned what not to do when rigging.
T4D,
Thanks again for you tips, I followed that step over and over and it just didn't work on my end.
-Dustin
Pixelmech
05-07-2007, 06:49 PM
Dustin,
I heard the same things about the DT rigging tute, so I stayed away. I purchased the 3dquakers.com RiggingPro series, which is top notch, and 3dtutorials advanced rigging series is also top notch. I would suggest either one if you are still wanting tutorials.
Tom
dwigfor
05-07-2007, 07:30 PM
Did you try parenting with "Child Compensation" enabled?
WizCraker
05-08-2007, 06:04 PM
Pixelmech,
Thanks for the tutorial suggestions also. I think I'm going to try the one from 3dquakers.com.
dwigfor,
I thought I tried it but might have just gave up on it before checking.
onikaze
05-09-2007, 01:13 AM
Did you see my work-around in the pxc forums ? - check the edit in my post -
at least everyone here seems to jibe with my opinion of the rig.
JakCarver
05-19-2007, 08:16 PM
I would go with 3dquakers.com. They dont have alot of tutorials, but Charbel is an experienced animator with some amazing skills. Not to get off topic, but I think everyone should know that Digital Tutors is not a profesional studio and their tutorials are not production proven since they are usually just simple dictations of the software help files of the software the tutorial is on. Try out the mental ray for Maya tutorial and you will be appalled at the amount of misinformation and generally "madeup" information provided. Its good though the CG community is starting to take notice of this disturbing trend. Sorry for going off topic here, but I think that the community needs to know these things since we are all in the same boat and everyone has a right to know about the sharks out there. I hope you fix your rigging problem and can move on.
Fongool
05-23-2007, 01:16 AM
I don't think I'd give my money to 3dtutorial.com after reading this thread:
http://forums.cgsociety.org/showthread.php?f=24&t=271507&page=3&pp=15&highlight=tutorial.com
Unfortunate because they seem to have the most in-depth rigging tutorial, but if I ran into a problem with their proprietary video player, I wouldn't want to deal with that attitude.
I also don't like the whole node-locked thing. On a hundreds or thousands of dollars software package I can understand it, but on a $50 training video it just seems like warez-paranoia overkill.
3dtutorial
05-23-2007, 01:36 AM
Joe SaltzmanI don't think I'd give my money to 3dtutorial.com after reading this thread:
http://forums.cgsociety.org/showthread.php?f=24&t=271507&page=3&pp=15&highlight=tutorial.com
Unfortunate because they seem to have the most in-depth rigging tutorial, but if I ran into a problem with their proprietary video player, I wouldn't want to deal with that attitude.
I also don't like the whole node-locked thing. On a hundreds or thousands of dollars software package I can understand it, but on a $50 training video it just seems like warez-paranoia overkill.
Wow....Whoa.....this is just crazy.
Ok, let's set the record straight here before someone starts to believe this stuff.
First -- that thread that you are point to was written in 2002 -- its now 2007, so it's a bit out of date.
NONE OF 3DTUTORIAL.COM'S PRODUCTS ARE NODE-LOCKED.
That's right, none of my lessons are node locked nor have they been for a very long time. I went to a lot of trouble to recompile and reissue my entire back cataloge of titles and ALL of my lessons use FULLY FLOATING LICENSES.
It's simple, when you purchase one of my lessons you are sent a serial number at the time of purchase, you just plug that into the software and that's it.
You can play the tutorials on any PC that you own, without any further limitation it's simple, anyone can do it.
I don't know if you've seen or used my new video player or not -- doesn't sound like you have, that's new too. It's got a lot of great features and 99% of my clients seem to be very happy with it. BTW - it has NONE of the problems of the old, obsolete and now retired player that was previously used, so times have changed.
So, I'm sorry if you had a bad experience with my lessons, but please don't go spreading incorrect information. If you don't wish to buy them for whatever reason, no problem, I'm cool with that.
Oh and one last thing.... I've been creating training material longer than ANYONE and I stand behind my products. People who purchase my products have nothing to worry about and they know that if they ever have a problem all they need do is contact me and I will help them whatever the problem is.
Thanks very much.
Kind Regards,
ThE_JacO
05-23-2007, 07:00 AM
ok, to everybody who's commenting on various tutorial producers:
Weight your words, and watch what you post.
Whether what you're posting is true or not, and corroborated by "forum evidence" (also known as omgwtfbbwlol evidence) or not, I don't care. Slants and opinions that question INDIVIDUALS AND COMPANIES instead of discussing contents will not be further tolerated.
We're all in the same boat, true, which is why you try and not to piss all over people (several tutorial publishers) some of whom have been in the same boat for a while; I don't like the spray.
Thanks in advance for understanding.
Fongool
05-23-2007, 08:33 PM
Oops! My bad, thanks for correcting me! It is the 3D Quakers tutes that are node locked!
Sorry if posting that link was offensive in any way, I was just sharing what I found by doing a search and expressing my reservations based on what I read in it.
From what I've heard, the 3DTutorials.com tutes are high quality, no question there. :)
3dtutorial
05-23-2007, 08:45 PM
Oops! My bad, thanks for correcting me! It is the 3D Quakers tutes that are node locked!
Sorry if posting that link was offensive in any way, I was just sharing what I found by doing a search and expressing my reservations based on what I read in it.
From what I've heard, the 3DTutorials.com tutes are high quality, no question there. :)
Cool, no harm done - we are all friends here.
For the record, I do appreciate your concerns but regarding the material produced by Charbel at 3dQuakers I can tell you first hand that all his material is excellent despite the node locking. I know that this is an issue that makes some people crazy, myself included, that's why at 3dtutorial I decided to remove it to try and maintain what little sanity I have left ;-)
Still, Charbel also provides very high quality training at a reasonable price, he also provides excellent customer service and I've only had positive experiences when dealing with him and his company. Like me, he cares about his clients and always seems to provide keys in a very timely manner.
Cheers,
Joe
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