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View Full Version : 3D Sketchbook ~ Synthesizer


Synthesizer
05-05-2007, 05:07 AM
I'm going to copy urgaffel and make myself a sketchbook thread. I've got a few things I need to work on, so I'll store them here. It will probably be mostly just pieces to help me learn new techniques and such.


http://img177.imageshack.us/img177/353/globenormalmappedme7.th.jpg (http://img177.imageshack.us/my.php?image=globenormalmappedme7.jpg)

http://img456.imageshack.us/img456/4762/globewirelc3.th.jpg (http://img456.imageshack.us/my.php?image=globewirelc3.jpg)

I started this thing to practice making a high poly model and baking it onto a low poly one. Right now I've got some odd artifacts that I need to get rid of. Some of it is coming from the fact that I only have one arm with unique UV space, the others are just duplicates. Any tips or tricks would be greatly appreciated. Right now it is at 2224 tris. What do you think of that polycount? Should I try lowering it, or add a bit to smoothing some things out?

Edit: The low poly is on the left, in case you had a hard time figuring that out :)

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05-05-2007, 05:07 AM
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