kop
03-13-2003, 02:31 PM
I got stuck!
My model was an editable spline at first and was then converted into a mesh (max5), but a couple of faces got lost (donīt know if it was me or the conversion process..) and some I deleted myself because I want to fix the geometry (the hole on the image) so I need to replace the missing edges somehow to get the faces back.
Is there a way like doing it with an editable spline, where I can create lines, vertices and easily connect vertices? It just donīt work with the mesh and one cannot reconvert it into an editable spline..
I spent all afternoon yesterday digging through the manual and all morning today on cgtalk, but couldnīt find a solution :cry:
My model was an editable spline at first and was then converted into a mesh (max5), but a couple of faces got lost (donīt know if it was me or the conversion process..) and some I deleted myself because I want to fix the geometry (the hole on the image) so I need to replace the missing edges somehow to get the faces back.
Is there a way like doing it with an editable spline, where I can create lines, vertices and easily connect vertices? It just donīt work with the mesh and one cannot reconvert it into an editable spline..
I spent all afternoon yesterday digging through the manual and all morning today on cgtalk, but couldnīt find a solution :cry:
