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DimitriSafarikas
05-03-2007, 01:03 PM
I'm currently busy building a particle system but now that I pretty much learned all the basics, i start to feel the need to learn a little bit about particle scripting in order to achieve more advanced stuff.

My actual problem is that I have hundred of particles that are running towards a curve to form a shape (I put a "spring" goal in order to achieve that)

Everything works perfectly appart that I cannot get AT LEAST one particle on every point of the curve. (or I have to increase considerably the number of particles)

I'd like to find a way to tell the particles (through a script i guess) to go and stick only on an empty vertex. In order to get a nice and even spacing of the particles.

I'm open to simple tutorials about scripting for particles or suggestions about where to look... or even solutions ^^

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05-03-2007, 01:03 PM
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