escooler
05-02-2007, 10:39 AM
Hi,
A rela quicky. Should be easy to answer. I have a scence with lots of sphere like polygon shapes comming together. I want to bring them all to certain postions to form a larger picture. I have done this by keying each one idivitualy. When they interpolate tho they go though each other. Is there a quick way of adding collisions to the polys so there are no cliping effors? any ideas on a quck fix here?
A rela quicky. Should be easy to answer. I have a scence with lots of sphere like polygon shapes comming together. I want to bring them all to certain postions to form a larger picture. I have done this by keying each one idivitualy. When they interpolate tho they go though each other. Is there a quick way of adding collisions to the polys so there are no cliping effors? any ideas on a quck fix here?
