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macoy
04-03-2002, 12:11 AM
Modelling, texturing, lighting in XSI 2. Any feedback plz...^_^

Rabid pitbull
04-03-2002, 05:10 AM
looks pretty good, but the textures on the wall and floor are too distracting(and unlikely) , and the shadow on the wall seems out of place as well. The image seems to need some more AA and the details on the unit seem a bit crisp too.

macoy
04-03-2002, 07:47 AM
too distracting bg, mmmmm, cooool, I will work on it. thx. I put two simple grid in front of it to get some reflection, thats why there is a out of place shadow, hehe, I will try to use a HDR map as a light source, later. The AA is set to 0~3, threshold 0.02, should be high enough, the original reso is 1400x1050, this one is rezied 50% in PS. I set the filter to box 1,1, that's why the units look a bit crisp.....I will try gauss 3,3......


Any suggestions about the bg? I am thinking put some wood texture on the floor, but what about the wall? maybe a blurry envir map?

And does anyone know some tips on how to make tileable texture out of photoes. I shot the desk I am using and try to make a texture out of it, but doesnt seem to work.....

macoy
04-03-2002, 04:15 PM
work on it a bit more, but dont have time to finished yet, here's the ugly wip.

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