snips
05-01-2007, 08:54 AM
The WIP is a simple ambient Occlusion (R10) render with just a little bump in the metal part of the axe.
http://img220.imageshack.us/img220/8111/axerenderoclwipju2.th.jpg (http://img220.imageshack.us/my.php?image=axerenderoclwipju2.jpg)
I ve got two problems so far.
1.The leather grip, is a SweepNurbs made by a helix spline and a circle (as elipsis) spline. Whatever render settings i tried to get a render from behind i get this strange line,:
http://img220.imageshack.us/img220/1586/axeproblemjs7.th.jpg (http://img220.imageshack.us/my.php?image=axeproblemjs7.jpg)
2. I want to make the axe to bend a little. Problem is i dont know how to make the spikes (2 cones which have made afterwards) to follow the bending. The axe is under a HuperNurbs object.:
http://img220.imageshack.us/img220/7357/axebendproblempl8.th.jpg (http://img220.imageshack.us/my.php?image=axebendproblempl8.jpg)
Thx in advance.
Snips
http://img220.imageshack.us/img220/8111/axerenderoclwipju2.th.jpg (http://img220.imageshack.us/my.php?image=axerenderoclwipju2.jpg)
I ve got two problems so far.
1.The leather grip, is a SweepNurbs made by a helix spline and a circle (as elipsis) spline. Whatever render settings i tried to get a render from behind i get this strange line,:
http://img220.imageshack.us/img220/1586/axeproblemjs7.th.jpg (http://img220.imageshack.us/my.php?image=axeproblemjs7.jpg)
2. I want to make the axe to bend a little. Problem is i dont know how to make the spikes (2 cones which have made afterwards) to follow the bending. The axe is under a HuperNurbs object.:
http://img220.imageshack.us/img220/7357/axebendproblempl8.th.jpg (http://img220.imageshack.us/my.php?image=axebendproblempl8.jpg)
Thx in advance.
Snips
