Luisk
04-30-2007, 03:38 PM
I animated a biped using mocap. Then I applied a PointCache modifier to optimize the scene.
After looking at the rendered frames there are some frames missing from the biped animation. There rest of the scene has no problems, only the mesh deformed by the biped. It looks like if the mesh was flickering..
Any ideas of what could it be? Something to do with the physique and pointcache, the mesh or the render settings?
Thanx,
Luisk
After looking at the rendered frames there are some frames missing from the biped animation. There rest of the scene has no problems, only the mesh deformed by the biped. It looks like if the mesh was flickering..
Any ideas of what could it be? Something to do with the physique and pointcache, the mesh or the render settings?
Thanx,
Luisk
