View Full Version : Character : cyborg
hiko_ 03-12-2003, 10:45 PM I started the human body before do the robotic parts... :)
http://bastonvf.free.fr/hiko_/wip_20031.jpg
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Lukashi
03-12-2003, 10:48 PM
Well, its perfect what can i say :), what technique did you use to model it, and perhaps a wireframe is in order?
hiko_
03-12-2003, 10:59 PM
Thanks Lukashi.
I use xsi3 and box modeling technique.
http://bastonvf.free.fr/hiko_/wip_20032.jpg
Lukashi
03-12-2003, 11:19 PM
Hey thanks for the wireframe, why is it so smooth and stuff, being a max user i dont quite get it :/
Is it all that fancy nurbs sud surfaces stuff?
S E D A H
03-12-2003, 11:57 PM
really nice hiko nothing to say man...keep it up
Hickory
03-13-2003, 01:31 AM
I will say that your model does look pretty, the the mesh is really dirty. Try cleaning it up a bit. Everything kinda looks like it is in quads from a quick glance, but it looks really congested. There are lines going every which way...nice work though, keep it up.
its amazing how much detail you get on the model (especially the subtle tones of the different muscles).
only crit, the love handles are a tad to pronounced at the front (imho). looking forward to it :D
Threedeemer
03-13-2003, 03:03 AM
Truly amazing modeling! :buttrock:
The lower legs and feet look perfect. I agree with Naz about the sharpness of the handles.
Vinícius
03-13-2003, 03:42 AM
:lightbulb
.Hey, what about the head, arms and penis?
I know you will model the head and arms, but a lot of artists are actually so shy that can't model any genital, male or female.
Afraid of what? Look back, work with nude references and don't fear about censorship.
Model the ENTIRE body, man!
:beer:
hiko_
03-13-2003, 12:00 PM
Thanks all for your support
S E D A H thanks to reply at all my thread :)
Lukashi it's just the 'new' sub-d display of xsi 3 when you smooth the model (as lightwave).
Threedeemer and Naz thanks ! you have right, I will fix it for the next update (with arm)
Vinícius i'm not afraid by penis vision ! :) I just need to do a 'good' human body for reference.
Hickory2.5 i don't think the model is dirty ... sorry ... you have the right to say that, but i'm not agree. The shoulder and neck have to be clean when i will have made the head and arms.
sEE Ya
PCollier
03-13-2003, 12:15 PM
hehe you had to go and do a Cyborg at the same time as me didn't you :rolleyes:
I guess we can inspire each other :beer:
Looking very nice so far. It is best I have found and what you have done is to have a good base to work on for the mechanical parts so thats cool :)
Have you got any concepts for it I would be quite interested in how you are apporaching the design and how it compares to mine :hmm:
Gonna follow this thread with much interest :bounce:
Asgar
03-13-2003, 03:08 PM
Hey!Very cOOL model so far!I love all your work!!Wait to see more update!!!
smellovision
03-13-2003, 03:10 PM
Geez, not much to say. it looks great, and better still it looks like it will animate well.
Coop.
C'mon hiko.. are you going to finish this?
Error323
03-22-2003, 04:40 PM
Yeah Hiko update!!!!!!!!! I juste love your demo real watch it at least once a week :buttrock: :buttrock: :buttrock:
Bachelorette
03-22-2003, 06:05 PM
t'as bein reussit les genoux je trouve font bien organiques, serait dommage qu'ils soient metaliques
hiko_
04-04-2003, 08:07 PM
very little update
http://bastonvf.free.fr/hiko_/wip_20033.jpg
Thanks a lot for your reply :love:
.Hammer-Stroke. Yes of course, but i don't have enough time in this moment.
Troub
04-04-2003, 08:26 PM
just great.
what first came to my eyes was the big knuggle(don't know in english) on his big toes, maybe because the rest of his anatomie is just perfect.
subscribed :applause:
:buttrock: :buttrock: :buttrock:
Dustpuppy
04-04-2003, 11:13 PM
Realy good cyborg.
But one thing, the cyborg has very muscular upper body but not his legs?
macke
04-05-2003, 12:11 AM
Originally posted by hiko_
Hickory2.5 i don't think the model is dirty ... sorry ... you have the right to say that, but i'm not agree. The shoulder and neck have to be clean when i will have made the head and arms.
I'd have to agree with Hickory. Not fully, but partly at least. I think you have a very nice flow going in your poly's from looking at the upper body. But the upper legs and the feet looks very chaotic. . The result is amazing though, and unless you're going to animate it, place the poly's wherever you want man ;o)
tres jolie hiko .... mais il me semble que t avais deja poster le wip de ca .. i wanna see more ... c mon ... he he
and sorry i could resist i just read alittle bit and i have a comment for Hickory2.5 mesh is dirty ... show us one of your human model ... this is really a cool model follow the muscle line ... i called this cartographie in french and its good for animation its help to find the right shape easily when muscle are deform .. anybody tell me if im wrong .........
anyway keep it up hiko your model rock:thumbsup:
S E D A H
04-05-2003, 03:04 AM
Hi koma l didnt talk about that but your ****ing right this guy is absolutly wrong l wanna se one of is model if he is better than that..................keep it up Hiko.....................And finish your beast l wanna see the final
hiko_
04-10-2003, 10:30 PM
Thanks for the support guys !
I don't have a lot a time now so just a little progress ...
A lot of things to fix yet !
Bisous Koma et SEDAH
http://bastonvf.free.fr/hiko_/wip_20034.jpg
XD-0608-U
04-10-2003, 11:29 PM
Wow, looking good. Can't wait to see more.
:beer:
-XD
Happiness for the pattern. Each new one I am surprised his image that I see but. If you don't care it, I would like to ask... As much as time dedicates to model every day?
I would like you to see this and you gave me your sincere opinion, please.
http://rendermonitor.no-ip.com/forum/download.php?id=113;)
Kralle
04-11-2003, 01:33 AM
thatsw awesome, it looks so, um real?
seriously, Nice Job, i cant wait to see the finised thing
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