Dreamplay
04-30-2007, 10:50 AM
Hi everyone. Ive been battling around with thinking particles lately, and its surely quiet chalenging for children below 13 and useless people like me . Anyway, my scene consist in breaking an object from top to bottom gradually in slow motion. Im using obj.toParticle--->fragment--->stdforce--->physx, i animate the fragment threshold for the gradual breakdown. My PROBLEM comes when the pieces falling down goes though the pieces that havent yet broke down, they only start colliding each other after started breaking down. I think the answer is on Fragment Level output, but no idea how to use it. I will really apreciate the help, as its urgently needed. Thanks!
P.D - If there is anyway of making these kind of scene in any other way (Pflow - pieces go though each other or Reactor - too crazy), it will be welcome, but ive already tried a bit with those.
P.P.D - Ive re-posted here as it seems more well placed than before, and hope to have better feedback from TP community!
P.D - If there is anyway of making these kind of scene in any other way (Pflow - pieces go though each other or Reactor - too crazy), it will be welcome, but ive already tried a bit with those.
P.P.D - Ive re-posted here as it seems more well placed than before, and hope to have better feedback from TP community!
