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Quosman
04-27-2007, 11:09 AM
hi everyone!
I have a problem that's driving me crazy, and I suspect there's an easy solution to it that
just eludes me at the moment.

I'm working at a framework which should have a smooth curve (horizontally at the pic
below), and also a square cross-section and sharp edges where the struts meet. I
would usually insert loops near edges I want to stay sharp and then smooth the mesh.
The problem: When inserting those edges I get too many loops where the struts meet,
resulting in dents after smoothing. creating a bevel instead of loops also didn't work, the bevel tool fails where 3 edges meet, resulting in triangular faces.

At the moment I'm trying to adjust vertices to conceal the dents as good as possible,
but that takes much time. is there a simple solution for this?
thanks in advance,
quos

http://img155.imageshack.us/img155/1228/problemgo6.jpg

AsKham
10-15-2007, 09:41 PM
Sorry, but I won't be able to help you if you don't post the picture.
I mean, can you post it, it would help loads

musashidan
11-25-2007, 08:17 PM
Is this what you mean?

http://picasaweb.google.com/dannymagraw/MyPictures/photo#5136889422095416066

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