JorelLatraille
04-25-2007, 03:09 PM
hi people, Im having a rather anoying problem with an aim constraint on 2 locators! The basic idea is one locator is used to affect the rotation of the other locator by using an aim constraint and then the rotation is then plummed into the Roll attr on the ikspline handle. It works perfectly on 3 of the 4 grid regions except the positive X and Z region where the locator which is rotating pumps out incorrect rotational values. Im not sure if it is a gimble lock or whether my settings are incorrect on the aim but i think it is set up correctly! If anyone could shed some light it would be greatly appreciated as I need to solve this very quickly for a group project as deadlines are close! Thanks in advance!!!
Here is a illustration of what is happening, as you can see the Y axis is pointing towards the R near the back of the head but when it reached the red region it flips out!
http://www.3d-tvu.co.uk/CGtalkrigging/leilaProb.jpg
Here is the actual rig http://www.3d-tvu.co.uk/CGtalkrigging/cgtalkProb.rar
Here is a illustration of what is happening, as you can see the Y axis is pointing towards the R near the back of the head but when it reached the red region it flips out!
http://www.3d-tvu.co.uk/CGtalkrigging/leilaProb.jpg
Here is the actual rig http://www.3d-tvu.co.uk/CGtalkrigging/cgtalkProb.rar
