View Full Version : UV Texture Editor / help / or tutorial
jedi_n_training 03-12-2003, 12:52 AM I need help using the UV texture editor. I know its like taking a snapshot of a polygon unwrapped and then making the texture in photoshop or what ever 2d program.
I have looked for a tutorial online but have come up short, which has broughtme to ask my peers for help.
If someone could explain how to make this function work or send a link with a tutorial it would be very helpful.
thank you very much
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try the maya docs for help.
its quite `simple`...you create a UV mapping in maya and can tweak/modify the uvs in the texture view.
Its like a big puzzle and can drive u crazy sometimes tough :)
MikeRhone
03-12-2003, 07:19 AM
Try:
http://www.anticz.com/texture.htm
http://www.mtmckinley.net/tut5
http://www.thegnomonworkshop.com/tutorials/paramaterization/parameterization.html
http://www.eliteops.com/sama/uv_tutorial/index.htm
http://www.kniffen.ca/index.php?target=tutorials/texture/UV1.php
womanonfire
03-12-2003, 08:07 AM
i found this the other day
http://www.dannyngan.com/mel_dannyuvtools.htm
i've not tried it yet but it looks to be an interesting and different (simpler?) way to go about unwrapping a model...
jedi_n_training
03-12-2003, 08:13 PM
Thanks you guys!
The tutorials were great and im on my way. Pics to come soon. This post is an example why this board is so awesome.
:beer:
moderator you can delete my post.
dannyngan
03-14-2003, 03:22 AM
Originally posted by womanonfire
i found this the other day
http://www.dannyngan.com/mel_dannyuvtools.htm
i've not tried it yet but it looks to be an interesting and different (simpler?) way to go about unwrapping a model...
Womanonfire, thanks for posting my link! Didn't think anyone out there actually saw my page. :)
The scripts have been updated a teeny tiny bit. Just some general cleanup, comments, and the addition of a big readme file that goes over the process I use for UV mapping. Hope this actually helps someone out there...
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