Carter88
04-24-2007, 12:54 AM
Hey,
I've run into a pretty bad problem, while working midway through my mudbox model working off the lowpoly version i had already unwrapped. I realised i had overlapped most of the polys to save space - i've now learnt you can't do this with normal maps so now im stuck with a near complete high poly model with incorrect texture coordinates - is there anyway to inherit new coordinates from a newer file? I really don't fancy redoing the model again :sad:
Thanks for your time
I've run into a pretty bad problem, while working midway through my mudbox model working off the lowpoly version i had already unwrapped. I realised i had overlapped most of the polys to save space - i've now learnt you can't do this with normal maps so now im stuck with a near complete high poly model with incorrect texture coordinates - is there anyway to inherit new coordinates from a newer file? I really don't fancy redoing the model again :sad:
Thanks for your time
