View Full Version : Animation: character development
invisible 03-11-2003, 10:26 PM Current state of a character im developing. how can I make it better? Audio is from taxi driver.
http://miketrujillo.com/o.2.mov
LW 7.5 no morphs
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Joril
03-11-2003, 10:55 PM
Things to do when posting an animation.
- Post a preview shot
- Tell the file-size of the animation.
invisible
03-11-2003, 11:21 PM
oops
http://miketrujillo.com/preview.jpg
its 3Mb Quicktime
invisible
03-12-2003, 03:11 AM
Can anyone even see this?
dakone
03-12-2003, 03:18 AM
yea i can see it , it looks great, only thing i would say is the DOF is a little exagerated, maybe you want that.... great movie
invisible
03-12-2003, 04:55 AM
dof is a test to see if the technique would work so its very exaggerated. theres so many different little things to test...
soon I hope this will become a conversation between two people with a bg and bodies and stuff...
right now im most concerned about facial deformation which is bone based, bones are faster and easier but does it look as good as morphing would?
also will be adding another deformer for the cheeks...
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