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RobertoOrtiz
04-23-2007, 02:40 AM
Madrid, Spain, 20 April 2007 - Next Limit Technologies (http://www.nextlimit.com/)is pleased to announce the upcoming release of Maxwell Render™ 1.5. The release, scheduled for mid-May, will bring a great number of improvements, new features and enhancements for new and existing customers, including:

Core enhancements: Key parts of the engine have been rewritten, resulting in many fantastic improvements, bringing the quality of rendered images to a completely new level. Memory handling has been greatly enhanced. This version uses much less memory than version 1.1, making it possible to render at very high resolutions (for example at 8000 x 6000 with less than 2 GB of Ram) without losing quality. As a consequence of the core enhancements, memory-intensive tasks such as glare, Multilight™ with a lot of emitters, large geometries and a lot of heavy textures are improved. Additionally, MXI files can always be re-rendered/ resumed and the size of the MXI files is around 3,5 times smaller in the new version.
Maxwell Studio and the Maxwell Material Editor have been rewritten, resulting in great improvements in usability and performance and better “look and feel” and workflow for the users.
32 bits output: It is now possible to set the output image format to HDR directly inside Maxwell Render™.
Network: Maxwell Render’s networking option has been vastly improved and optimized, making it more stable and faster, with the possibility for users to see a coop preview image, a preview image of each node and to select machines by name or IP.
Linux version: A Linux version will be available with 1.5.
Plug-ins: All our current plug-ins are compatible with Maxwell Render™ 1.5, and many of them have been further improved. Especially the Lightwave plug-in has seen major optimizations.


Why 1.5? This is a significant upgrade to Maxwell Render™ 1.1 on many levels and this release deserves to be positioned accordingly. “1.2” just doesn’t underline the importance of this release. However, Maxwell Render™ 1.5 is a FREE upgrade for existing users to reward them for their support and loyalty.

Many parts of Maxwell Render™ have been improved and re-written. The core Render Engine has seen key enhancements in some of the most important parts. Maxwell Studio and the Maxwell Material Editor have been re-written from scratch. The feature list has been extended and improved, including more innovative features for realism and render quality, and new plug-ins. Huge optimizations have been made in memory handling, and the performance, stability and usability have all been enhanced. Pricing has been maintained but we have radically changed the licensing policy to embrace current and future hardware trends. Collectively, these result in a significant upgrade from 1.1 and we are proud to name this version Maxwell Render™ 1.5.

Further announcements will follow in the build-up of the release.

http://www.maxwellrender.com/

kingouto
04-29-2007, 11:51 AM
Nextlimit released some more info on the update...

LICENSING

New Standard License policy:


With the release of Maxwell Render 1.5, Next Limit Technologies is changing its licensing policy in a number of areas, the first being with standard “full” licenses.

Standard licenses will now have NO CPU or Core restrictions, Maxwell Render 1.5 licenses will be issued per machine, irrelevant of how many CPU cores the machine has. As hardware improves and multicore machines move into quad-core, dual-quad-core, ´octo-core´ and beyond, these changes will not affect or restrict the way Maxwell Render works – Maxwell Render will take advantage of all the cores available on each machine. Performance of Maxwell Render will be dependant on the hardware being used, not restricted by the license.

Standard licenses come with the complete feature package of Maxwell Render Engine (MXCL), Maxwell Studio (MXST), Maxwell Material Editor (MXED) and all available Maxwell plug-ins to users´ favourite 3D design and CAD software.

Pricing of Maxwell Render Standard licenses has been maintained at 895 euros or $995 or ¥118,000

New RenderNode licenses

Next Limit is introducing a new Maxwell RenderNode license which is aimed at those users who are using their own extra machines as nodes for increased rendering speeds and capacity.

These new Node licenses will give users infinite possibilities for expanding the number of machines used in their personal renderfarms. Each Node license will adopt the new ´per machine´ approach with no CPU core limit on that machine, and there are no limits to the number of machines that can be connected through Node licenses.

Each user will be expected to purchase one Standard license before purchasing additional RenderNode licenses.

Maxwell RenderNode licenses will be priced at 295 euros or $395 or ¥49.770 each.
What about my current Maxwell Render licenses ?

Added bonus for existing customers !

Because there are many existing Maxwell Render customers using multiple single-core or dual-core machines within the old “4 CPU core” restriction, we cannot introduce a new policy that will disadvantage them in any way. So we have turned this on its head and given an added bonus to existing customers.

Maxwell Render 1.5 will recognise existing licenses as 4 Standard licenses (in other words: 4 machines) – each existing license that you own will be usable with up to 4 machines, regardless of how many CPU cores are on each machine. For most existing customers it means you will not have to buy more licenses for some time as you upgrade the number and capacity of your machines.

Special 1.5 launch promotion – 3 RenderNode licenses free.

From the launch date until the end of June 2007, Maxwell Render Standard licenses will come with 3 free Node licenses.

Each new user purchasing between the launch of Maxwell Render 1.5 and the end of June 2007 will be able to take advantage of this offer which will allow them to use Maxwell Render on up to 4 machines for the same price as one Standard license.

Site Licenses:

Next Limit is keen to provide software and licensing solutions which are flexible and provide larger organisations with the tools and support they need to use Maxwell Render in their workflows, irrespective of numbers of users, machines or licenses.

If you have plans to purchase multiple Maxwell Render licenses for a large network, or want to discuss how to best implement Maxwell Render in your organisation, please contact www.nextlimit.com/sales_support (http://mhtml:{3C910692-8146-4C12-8BD3-8041140823D6}mid://00000014/!x-usc:http://www.nextlimit.com/sales_support)

Commercial RenderFarms:

Next Limit wants to support the development of commercial renderfarm services that can provide contracted and ad-hoc additional rendering capacity, and other rendering services. If you are a commercial renderfarm service provider, please contact www.nextlimit.com/sales_support (http://mhtml:{3C910692-8146-4C12-8BD3-8041140823D6}mid://00000014/!x-usc:http://www.nextlimit.com/sales_support) to find out more details.

PRICING

To summarise the pricing of Maxwell Render 1.5:

· Standard Full license (per machine): $995 / 895 euros / ¥118.000
· Additional RenderNode licence (per machine): $395 / 295 euros / ¥49.770
Special Launch promotion from launch date to end June 2007:
· One standard full license plus 3 free RenderNode licenses: $995 / 895 euros / ¥118.000
· Site Licenses and Commercial Renderfarms: contact www.nextlimit.com/sales_support (http://mhtml:{3C910692-8146-4C12-8BD3-8041140823D6}mid://00000014/!x-usc:http://www.nextlimit.com/sales_support)
* These changes will come into effect with the actual release of Maxwell Render 1.5

MAXWELL RENDER 1.5 FEATURE LIST

In addition to the features and enhancements that we have already revealed, Next Limit is pleased to announce the following additions to the feature list for Maxwell Render 1.5:

New Features:

XSi plug-in:
Alongside the release of Maxwell Render 1.5, a new plug-in for XSi 6 for both Win and Linux will be available to all new and existing users. In line with our policy to promote cross-platform use of Maxwell Render, this plug-in will be free to all users with standard Full licenses.

Shift Lens

This camera parameter allows users to shift the film plane up/down and left/right, without rotating the camera. This is very useful in architectural rendering for keeping a 2 point perspective while capturing the entire building in the image.

Blow Up

Render a specific region of an image at more resolution than other areas of the same image for added quality and accuracy.

Z Clip Rendering

This feature will allow cutting of the rendered object with a plane to show the interior of objects without the need to model the edges. Very flexible and very useful.

Vignetting

Vignetting is the darkening effect that happens on real world lenses, especially wide angle lenses. The amount of vignetting is controllable from the MXCL interface.

Improved log system:

Enhancements have been made to the log system within Maxwell Render with more data available to keep track of renders.

A full, detailed feature list will be published when Maxwell Render 1.5 is launched.

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