DeepPurple
04-19-2007, 05:25 PM
Hi there, I'm having a spot of bother with implementing an IK solver onto my characters arm.
I've parented the geometry to the joints and the all work ok in FK when rotating the individual joints etc. But when i put a IK on the joints the upper arm joint doesnt deform correctly with the elblow(ball). I think i have to constrain somthing, but not idea what.
I've attached the scene file so its a bit clearer to see how it isn't deforming correctly...
Thanks in advance for any help on this :D
I've parented the geometry to the joints and the all work ok in FK when rotating the individual joints etc. But when i put a IK on the joints the upper arm joint doesnt deform correctly with the elblow(ball). I think i have to constrain somthing, but not idea what.
I've attached the scene file so its a bit clearer to see how it isn't deforming correctly...
Thanks in advance for any help on this :D
