PDA

View Full Version : wrap deformer breaks


Gemini
03-11-2003, 04:45 AM
hey all. so i am in the proces of wrapping my nurbs patch model with a low res poly version. i cut up the wrap into head, body feet and hands. when i started to wrap the head, i realized that where i seperated my head from the body on the poly version, is the same place as a seem in the patch model. is this something to be avoided or will it be ok.

the break is just about at the collar bone so i guess there shouldn't be the most deformation, but i am still kind of worried about it. would love to hear what you guys think.
thanks

if you need images to understand this question please let me know and i will put some up.

MaDeuce
03-11-2003, 08:09 AM
As long as the each set of corresponing vertices are overlapping, and they have the exact same weight values, it should be fine

CGTalk Moderation
01-14-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.