morphius-ms
04-18-2007, 04:31 AM
ok here's the problem....
I'm following this paper from zbrush.com... and I get to the part where I'm transfering the displacement map to maya and this is what happens...
I'm rendering in mental ray... I know this is more of a rendering problem but I'm sure that modelers have had this problem too...
So I am posting here...
http://i100.photobucket.com/albums/m28/morphius_ms/hannibal_lecter_head/hannibal_post_zbrush.jpg
any help would be nice...
oh and also take a look at my HMC entry Hannibal Lecter...
http://forums.cgsociety.org/showthread.php?f=208&t=479632
thanks in advance.
I'm following this paper from zbrush.com... and I get to the part where I'm transfering the displacement map to maya and this is what happens...
I'm rendering in mental ray... I know this is more of a rendering problem but I'm sure that modelers have had this problem too...
So I am posting here...
http://i100.photobucket.com/albums/m28/morphius_ms/hannibal_lecter_head/hannibal_post_zbrush.jpg
any help would be nice...
oh and also take a look at my HMC entry Hannibal Lecter...
http://forums.cgsociety.org/showthread.php?f=208&t=479632
thanks in advance.
