e[dub]
04-17-2007, 09:00 PM
I'd like to change the size of the default texture mapping size (cubic mapping) to be 12in x 12in, instead of the 200x200, to better fit the size of most of my texture maps (architectural materials) and avoid re-scaling every single texture.
I've heard of a way to change sizes of default objects, like cubes, but is there a similar way to do this for texture mapping, and if so, how do I do it?
edit: I'd like the default mapping to be cubic, instead of UVW as well as the smaller size.
I can get the size to be 12"x12" by using the method described in a recent post about object sizes: use the AM to "set as default", but this doesn't make cubic mapping default - only the size, once I change it to cubic.
Thanks!
I've heard of a way to change sizes of default objects, like cubes, but is there a similar way to do this for texture mapping, and if so, how do I do it?
edit: I'd like the default mapping to be cubic, instead of UVW as well as the smaller size.
I can get the size to be 12"x12" by using the method described in a recent post about object sizes: use the AM to "set as default", but this doesn't make cubic mapping default - only the size, once I change it to cubic.
Thanks!
