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waikar3d
04-17-2007, 12:17 PM
there is one question i have: how can we use reflection attenuation in vray + hdri, i m having a scene where objects are falling on a flat surface with a good amount of reflection, objects falls when the camera moves forward, and i don't want to show the reflection of the objects which r at a certain distance from the camera. all the objects r placed above the camera, and currently its showing the reflection of all the objects, and it looks pretty weired.:eek:
pls help me out.

noouch
04-18-2007, 01:36 PM
Try setting the reflection cutoff to 0 in the options section of the material.

waikar3d
04-18-2007, 01:57 PM
thx a lot, i'll definately try this and will let u know about the result.

waikar3d
04-19-2007, 12:05 PM
i've tried the option, its working but not the way i want, i want that if an object is above a certain height from the ground, its reflection should be visible on the ground, but after a certain height it should not be visible, lets say if the object is on x height above the ground, that its reflection should not be visible, but when it reaches to x/2 height the ground starts reflecting it.

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04-19-2007, 12:05 PM
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