View Full Version : Overlapping UV
04-15-2007, 05:10 PM
Hey wassup guys, I did some really stupid. I imported a pair of wings into mudbox and started workin at it. And when i export the normals, its just showing up as a blank tif file. I think its because the UV of the wings are on top of each other ?! awh is there anyways i can delete the other wing, so their not overlapping??
export your level0 and reedo the uvs... and import them as layer back to mud...
04-16-2007, 02:51 PM
ok so there is a way to fix it, awesome thanks ill give it a try.
04-18-2007, 05:40 AM
Ok ,for some reason i couldnt export level 0, got an error "the operation works on quadric mesh only!"
04-18-2007, 09:23 AM
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