Buhby
04-13-2007, 02:04 AM
Hey guys,
I need help rendering out a reflection pass. I am using Final Gather to light my scene and when I go to create a FG box that will create the reflections, the reflections don't show up, but the light that is being emitted from the box is obviously emitted because it shows up on the ground. The shader on my object is blinn, the color is black, diffuse=0, specular = white, reflectivity = 1.
I have tried to find tutorials out there that are up to date and will actually help, but all that I have found is stuff using the first version of Maya. I've read them, but they don't help.
I want an image like this:
http://www.jupiter-jazz.com/wordpress/wp-content/data/tr4kv2/html/images/bcardonly.jpg
I understand how it's reflecting and all, I just can't duplicate the look.
I was thinking that maybe the text and the FG box isn't connected, but I THOUGHT I did that and did it again and still same thing... BUT I retarded when it comes to connections and I am extremely new to Final Gather so if this is the problem, someone tell me how to do it correctly.
If anyone can link to a tutorial that can help, It would be much appreciated
If anyone can sum up a tutorial in easy to follow steps, I will worship you.
Attached is the result of my render when I create an FG box that is emitting white and has a value that is high enough to blind you.
The second attached picture is of my perspective and how everything is setup. Notice how the FG box is right in front of my object.
I need help rendering out a reflection pass. I am using Final Gather to light my scene and when I go to create a FG box that will create the reflections, the reflections don't show up, but the light that is being emitted from the box is obviously emitted because it shows up on the ground. The shader on my object is blinn, the color is black, diffuse=0, specular = white, reflectivity = 1.
I have tried to find tutorials out there that are up to date and will actually help, but all that I have found is stuff using the first version of Maya. I've read them, but they don't help.
I want an image like this:
http://www.jupiter-jazz.com/wordpress/wp-content/data/tr4kv2/html/images/bcardonly.jpg
I understand how it's reflecting and all, I just can't duplicate the look.
I was thinking that maybe the text and the FG box isn't connected, but I THOUGHT I did that and did it again and still same thing... BUT I retarded when it comes to connections and I am extremely new to Final Gather so if this is the problem, someone tell me how to do it correctly.
If anyone can link to a tutorial that can help, It would be much appreciated
If anyone can sum up a tutorial in easy to follow steps, I will worship you.
Attached is the result of my render when I create an FG box that is emitting white and has a value that is high enough to blind you.
The second attached picture is of my perspective and how everything is setup. Notice how the FG box is right in front of my object.
