danv83
04-12-2007, 02:52 AM
hello i am attempting to control several joints with a spline.
the spline's points are positioned the same as the joint's - it was made with the 'joints to spline' command.
i am not very familiar with the iterator functions of xpresso, but i figured i could iterate position data from each point of the spline to the corresponding joint.
the whole reason i want to do this is so that i can use the morph tags to control the spline, which will in turn control the joints. from what i know the morph tag wont work directly on joints and i am not fond of posemixer.
anyways, i can't figure it out - as soon as i hit play the joints just spread apart from eachother and the points on the spline don't seem to control anything.
is this something xpresso can do?
i've attached a pic.
thanks!
the spline's points are positioned the same as the joint's - it was made with the 'joints to spline' command.
i am not very familiar with the iterator functions of xpresso, but i figured i could iterate position data from each point of the spline to the corresponding joint.
the whole reason i want to do this is so that i can use the morph tags to control the spline, which will in turn control the joints. from what i know the morph tag wont work directly on joints and i am not fond of posemixer.
anyways, i can't figure it out - as soon as i hit play the joints just spread apart from eachother and the points on the spline don't seem to control anything.
is this something xpresso can do?
i've attached a pic.
thanks!
