biggyninja
04-11-2007, 12:12 AM
Hi guys, I've been scouring the web the last few days on trying to find a way to work between max's character studio and motionbuilder. Basically the artists are comfortable using character studio's biped skeleton for rigging, but we need to be able to jump between max and motionbuilder in a seamless as possible manner.
I know this subject has popped up a few times here, but all the posts seem to have fallen off the forum. After scouring the interweb the best workflow i could find was a tutorial from 2003 for motionbuilder 4:
http://www.alias.com/eng/support/motionbuilder/knowledgebase/S0071/3DSMax_BVH_Export_to_CS.pdf#search=%22cs_BVH%22
anyway, i ran this through a potential pipeline and it was considerably slower than i had anticipated.
Yeah, so im basically asking is there a better way of working between the two, and is there anyone out there using both?
cheers guys.
I know this subject has popped up a few times here, but all the posts seem to have fallen off the forum. After scouring the interweb the best workflow i could find was a tutorial from 2003 for motionbuilder 4:
http://www.alias.com/eng/support/motionbuilder/knowledgebase/S0071/3DSMax_BVH_Export_to_CS.pdf#search=%22cs_BVH%22
anyway, i ran this through a potential pipeline and it was considerably slower than i had anticipated.
Yeah, so im basically asking is there a better way of working between the two, and is there anyone out there using both?
cheers guys.
