Nichod
04-10-2007, 04:58 PM
Ok. I've attached two images. One I rendered in Carrara (as labeled). One is rendered in messiah (also labeled).
Carrara used a directional light with a large area size to create a soft shadow. The mesh rendered fine and imported fine.
Messiah used a spot light with a setting of 8 for shadow quality. For some reason two things are cropping up in messiah. First, the mesh is importing with an appearance that looks like artifacts from flipped normals (see image). Second the shadow looks completely off and makes no sense.
I've included the object file in this post (zipped). I'll make another post with the .fxs file.
Carrara used a directional light with a large area size to create a soft shadow. The mesh rendered fine and imported fine.
Messiah used a spot light with a setting of 8 for shadow quality. For some reason two things are cropping up in messiah. First, the mesh is importing with an appearance that looks like artifacts from flipped normals (see image). Second the shadow looks completely off and makes no sense.
I've included the object file in this post (zipped). I'll make another post with the .fxs file.
