View Full Version : Wolverine, Lee Anderson (3D)
Bigbosslee 04-09-2007, 11:59 PM http://features.cgsociety.org/gallerycrits/273397/273397_1189560878_medium.jpg (http://features.cgsociety.org/gallerycrits/273397/273397_1189560878_large.jpg)
Title: Wolverine
Name: Lee Anderson
Country: USA
Software: Animation Master, Photoshop
The model and most of the texturing was done in Animation:Master by me, with the exception of his face and the displacement maps on his arms. Then it was off to Photoshop for postwork. This is one of my favorite characters and I'd like help on making him more realistic.
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DoomHammer
04-10-2007, 11:15 AM
The face is pretty nicely done and the torso is alright too. My only comment would be the forearm part near the wrist, it looks a bit too 'thick' (but it might just be the perspective though). The palm could need some work though, it looks a bit flat, especially when he is clenching his fist. The shoulder pads looks a bit odd (might be the way it is connected to the torso), but it's alright I guess. I like the head, it looks good. Just some of my personal comments. Hope it's helpful. Good work overall.
Elinewton
04-10-2007, 01:43 PM
The claw metal looks very lighten for me! Need reflections and contrast!
The colors looks great and the pose too!
Congratulations!
urban-rebellion
04-10-2007, 05:25 PM
just a small crit but youve modelled wolverine with blunt claws...as far as i know they are meant to b razor sharp...he wont b able to cut anything! also the compostion could use a bit more detail...it reminds me of a frame from the comic brought to life...but with no details...needs more work on textures...anyway like the work keep it up :)
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04-10-2007, 05:25 PM
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04-10-2007, 05:25 PM
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