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View Full Version : Tutorials: Gamecharacter Modelling in Max???


JonasNoell
03-09-2003, 11:05 AM
Hello everyone

I am seeking for some good and easy understandable tutorials for gamecharacter modelling. I already have some basic skills in Max.
Would be nice, if anybody ouf you great gamemodel designers could post some of the tutorials he used for starting. Thanks in advice :beer:

Greetings
cANt

Temporal
03-09-2003, 02:52 PM
The only low poly modelling tutorial I used for max was one made by ZeroCartin. Rather simplistic, but it'll help you out for now, all the other tutorials I found were on high poly modelling and I just applied some the principles I learned there to help me create more poly conservative models.

http://www.planetquake.com/q3manga/oldsite/modelling_tut1.htm

After you've mastered the tutorial, just look at other peoples models, (preferably those of a greater skill level than you), and try to figure out how they put together their models, that will also help you improve.

JonasNoell
03-09-2003, 02:54 PM
:thumbsup: Thanks a lot Temporal, that was exactly the thing I was looking for! Great site!!!

Poopinmymouth
03-09-2003, 07:19 PM
here is a modeling tut i wrote


http://www.poopinmymouth.com/process/character_process/character_process.htm

o-phile
03-09-2003, 10:37 PM
Originally posted by Poopinmymouth
here is a modeling tut i wrote


http://www.poopinmymouth.com/process/character_process/character_process.htm

your tut = great, simple

:buttrock:

JonasNoell
03-10-2003, 05:33 PM
:thumbsup: :thumbsup: :thumbsup:
Great tut! But isn't it a bit highpoly for some parts???

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