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Pretorian
04-08-2007, 08:22 PM
For exteriors rendering, exemple for a house (building), wich would be an interesting technique of rendering for a daylight situation? I tried final gathering wich was very interesting, but gave an impression of a toy house. I was looking for a photorealistic presenation. Would it be better by using HDRI or global illumination?


Thanks

Pretorian
04-09-2007, 11:21 AM
No one?

Should I give more details?

JeffPatton
04-09-2007, 02:44 PM
You'll probably get more responses by posting:
A. What software application you're using.
B. A rendering that shows the "toy house" effect so people can offer specific tips to fix it.

Pretorian
04-15-2007, 12:37 AM
Software:

Maya 8.5 and rendering in Mental Ray.

Renderign Sample:

I canīt post them right now since I donīt have them here as I write this. By toy house I mean thouse examples that you can see over the internet (I saw that many times) showing final gathering. It looks like artificial, like plastic, with undirected light. Time ago I saw some examples about final gathering with a car, not colored, if Iīm not wrong it was in white color, looking like a toy.

I would like to get something like this:

www.bmcaff.com/archive/images/arch11.jpg (http://www.bmcaff.com/archive/images/arch11.jpg)

www.bmcaff.com/archive/images/arch09.jpg (http://www.bmcaff.com/archive/images/arch09.jpg)

These images are from Brendan McCaffrey, a very good design visualization illustrator.

Hope people help me to get these results.



Thanks

Pretorian
04-19-2007, 04:31 AM
The images samples I gave doesnīt help?

Does anyone know wich technique was them used?



Thanks

Spacelord
04-19-2007, 04:55 AM
I think Brendan mainly uses mental ray and Maya.
Those images you posted were most likely Final Gather
and an Ambient Occulsion pass.

Just do a search on cgtalk for mental ray and you will find
tones of information on reaching a quality render.
Heres one interesting thread.
http://forums.cgsociety.org/showthread.php?p=4335500#post4335500

But you really need to post images of your work so people can help you.

Xzibit
04-25-2007, 11:50 PM
The effect that you describe is really cool and works well, I think you can get even more realism from your renders (like the attached pic) if you try the method used to light cars.

http://uk.three.ebid.net/perl/auction.cgi?auction=1177535528-24661-0&mo=auction#pic

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