UpAndAway
04-08-2007, 02:14 PM
When I set up voice in Motionbuilder, it does not play back in real time (e.g. the voice will finish playing first, then the animation (mouth talking) will finish maybe 20% (in time) later).
Has anybody else had this problem? Do you think it's memory (1gig) or processor (1.7 Pentium M) related, or are there settings that can correct this? It happens both in 24fps and 30fps.
I thought motionbuilder is supposed to drop frames to keep up (with the sound).
Has anybody else had this problem? Do you think it's memory (1gig) or processor (1.7 Pentium M) related, or are there settings that can correct this? It happens both in 24fps and 30fps.
I thought motionbuilder is supposed to drop frames to keep up (with the sound).
