View Full Version : Quick Selection Set Problem
sinistar 04-07-2007, 02:26 AM Anyone know why Mayas quick selection sets come in triangulated? Only half of my faces end up being selected (one tri of each polygon)
is there a way to get around this? I kinda like setting up my quick select sets in maya from my UV layout
thnx...
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MasonDoran
04-13-2007, 09:00 AM
This is not a problem with the quick selection sets, as i use them all of the time.
Is your model getting triangulated?
Also, are u creating sets from low poly geometry, but exporting a smoothed version? -this will destroy the selection sets.
BRUTICUS
04-13-2007, 01:23 PM
I had the same thing happen...
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