View Full Version : Char : Thifling or executioner
Raul-Reznek 03-08-2003, 10:29 PM Go to last page for latest
Teeth were done in a jiffy so was teh tongue
http://members.lycos.co.uk/reznek/expression.jpg
wanted to test the flexibility of the char so far
The vampire thief.
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Raul-Reznek
03-08-2003, 10:35 PM
.
.
.
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In the mood for laughing? i sure was when i made these :D
http://www.etechfilms.com/Raul/poze/facialtest.jpg
Raul-Reznek
03-08-2003, 10:37 PM
and the last img for 2day.
http://www.etechfilms.com/Raul/poze/facialtest1.jpg
Hope u guys will like this char as much as i did makin him so far.
Comments are appreciated.
gnarlycranium
03-08-2003, 10:59 PM
Awwwwwwww, isn't he cute?! :D With that little smirk and everything! He's great!
One crit-- his upper lip seems too hard-edged, especially when pursed, it ought to squish rounder when he presses his lips together.
That Adrian Guy
03-08-2003, 11:01 PM
My god Raul...
Everything is so good...
Maybe add subtle wrinkles to the forehead to show his age more.
Wow...
Keep it up
Whoa, that looks great. I've got nothing to comment :D
I can't wait for some more updates :thumbsup:
Raul-Reznek
03-08-2003, 11:06 PM
Wow! thx for the spontaneous reply guys, be sure i will update and improove this char.
later and thx.
Do u guys like the cap?
gnarlycranium
03-08-2003, 11:07 PM
Yes, love the cap, especially the dangly bits. :thumbsup:
Threedeemer
03-09-2003, 02:45 AM
Excellent! I really like characters like this. Nice face lines.
he looks really cool :buttrock:
hope he soon gets a body :D cause i'm curious how he might look like complete :)
cheers mcf
ComatoseWolf
03-09-2003, 06:50 AM
Nice work, I really like the cap i think it adds alot more character to him than your non capped version :applause:
azazel
03-09-2003, 07:57 AM
Reminds me Severian from Gene Wolfe's novels:thumbsup: Will You model rest of him?
Cryo_RO
03-09-2003, 10:42 AM
man this is crazy , he's soooo cool , the mask is nice as well
esti tare ma raule :)
Really cool, Raul.:buttrock: The mask/cap definately makes him fit the part of an executioner.:cool:
Jhonus
03-09-2003, 12:15 PM
thats awesome.
i want to be yoru fanboy
:beer:
leigh
03-09-2003, 01:24 PM
That's superb, Raul :applause:
Your ability to model organic shapes never fails to astound me - you are extremely gifted.
This character is looking beautiful so far - you transfered the concept to the model extremely well :thumsbup:
I'd love to see a better lit model though - rendering it out so dark does no justice to it ;)
hehe nice!! Very charismatic ;)
John Lee
03-09-2003, 01:37 PM
Excellent can't wait to see some animation?
S E D A H
03-09-2003, 02:51 PM
Really nice Paul.....overall is great caps and face l ove too the ring you have put on th hats that give him more a butcher look..............and just one thing bother me in front veiw your nosetrill loon really small.........give us a wireframe!
APSAAUGA
03-09-2003, 03:41 PM
Cool character, i like the lips specialy, awsome
Raul-Reznek
03-09-2003, 06:37 PM
Thank you for the support everyone.
Multumesc Cryo :D, si tu la fel.
Leigh, thx for th post, have't seen you in a while, wtf happened to your entry in the chal? you got like 400 or sommin, and it was brilliant!
Sedah - a lot of anomalies at this stage.Gotta work some more on it.
More updates tomorrow guys.
c ya and thx a lot.
Max4d
03-10-2003, 01:25 PM
hey Raul
The cap looks great, very nice. You keep saying he is his brother?? Actually, withpout the cap i could see a father in him, because he has more wrinkles on his face. That would be a nice concept, father and son. But the father is more evil, wanting to drag the son in to his evil way's, could be a very nice story behind that i think.
Very nice work....... i send you e-mail check it please... and let's forget our previous collision, allright!!!!
Greetz Max4d
He Raul, what up?!
Great stuff man!!
I really dig that char with the black cap.
Keep it up mate!
see you around!
:beer:
twinkletoes
03-10-2003, 04:51 PM
:drool:
Supervlieg
03-10-2003, 06:27 PM
Excellent model! Nice emotions too. I love the job you did on the nose.
Raul-Reznek
03-10-2003, 07:40 PM
hye thx guys.
What up NIBo!!! :D thx for the post man.
Did an animation test 500 Kb 320X240, the last part is pretty crappy as one of the Key Frames flipped in max 5.
DIVX 4.0
here it is, remember JUST A TEST!!! :D
http://www.etechfilms.com/Raul/Anim/ANIM.AVI
c ya guys!
Max4ever
03-10-2003, 07:58 PM
way cool man...way cool! ;)
:beer:
Raul-Reznek
03-11-2003, 06:28 PM
Here is the render u wanted.
http://www.etechfilms.com/Raul/poze/thiefling1.jpg
Max4ever
03-11-2003, 06:44 PM
you're a god damn genius...:buttrock:
your model has personality and this is the most important...besides the great modeling of course...:thumbsup:
Snakeman
03-12-2003, 06:57 AM
too sweet not to reply!!:beer:
Virtuoso
03-12-2003, 11:57 AM
Hey Raul-Reznek,how have you been? What you got here is mighty fine.Noble and badarse that's for sure. Beyond the tools it's great to see a speacial touch, a character with that added finesse. Well done.:thumbsup: :beer:
Raul-Reznek
03-12-2003, 04:35 PM
hey buddy wasaaa?
didn't get your pm back, oh well :D
here is the progress i made 2day, i want to know if this is going the right direction...
http://www.etechfilms.com/Raul/poze/thiefling2.jpg
Raul-Reznek
03-12-2003, 04:36 PM
.
I'm currently workink on the...ummm. dunno the English for the 3 little muscles i made below the pects... :D
and anotehr matter would be wether the scanline or brazil render is better.
http://www.etechfilms.com/Raul/poze/thiefling3.jpg
Titan
03-12-2003, 04:54 PM
thats looking nice man....
how did you animate the face, morph targets?
Hexodam
03-12-2003, 05:16 PM
marking my spot here so I can check it again later :D
looks fantastic
azazel
03-12-2003, 05:50 PM
Heading in right direction me thinks :thumbsup:
coCoKNIght
03-12-2003, 05:51 PM
Heya Raul, very nice model you've got here! Yeah, I like the cap a lot, keep it! And wheter to use brazil or scanline, I'd say use the faster of them :D At the moment it doesn't make much difference...
Man! Really astonishing modeling... oh yeah, and the poses, I also liked them very much! Just you keep it up, I'm watching! :D :thumbsup:
KingMob
03-12-2003, 06:04 PM
i always forget to surf the wips (busy little bee that I am) and then I miss stuff like this...dude, once again showing your mastery, I love it!
Can't wait to watch these two guys fight...also like the 'gimp-gear' on page 1 ;)
top notch man... as usual
:beer:
Virtuoso
03-12-2003, 08:52 PM
Hi Raul...........I sent you back a return PM,but something was wrong with my PM's for awhile.I was getting them,but for some reason I was unable to get them out,but it's been fixed now.:)
The name for those muscles are Serratus.......I don't know them in Romanian,so we are even. ;) .........By the way,I think you should tone them down or blend them a bit from what I see now. I would go with Brazil if I were you. Have you ever considered V-Ray,it's really smooth and extra fast.
Well keep going it's looking really fine thus far.I'll check up on you later.
:thumbsup: :beer:
Hickory
03-13-2003, 02:05 AM
Nice, hows about a scar...can we get a wire? I really like the start of the ribs and would like to see how the geometry caters to them.
kurdesen
03-13-2003, 12:59 PM
i barely post something here but thats something to be replied . forms and the look of it inspired me alot thanx well done :thumbsup: :applause:
Raul-Reznek
03-13-2003, 05:32 PM
wow! look at all the replies GOODIE :D
I'm sorry i couldn't suply a update for 2day, i just wasn't any good at modeling i guess :D.
Titan - yea morphs
King mob you dirty bastard :D i knew you what are you doing here! :D thx for the reply
Virtuoso - i don't really like V-ray it's..uncomfortable and thx for the muscle's name :D
Hickory - no scars, i'm not into that kinda stuff, it's a cliche
Kurdeden - aaah..don't want to seem rude ,but should i feel honored? nothing rude
BiTMAP
03-13-2003, 05:39 PM
welp, thats a nice model :drool:
kurdesen
03-13-2003, 06:15 PM
if its a question to be answered no you shouldnt but if you feel to ... :hmm: :surprised
I like your style :thumbsup:
:bounce: :bounce: :bounce:
Hickory
03-14-2003, 06:07 AM
I am already looking forward to an axe if you give him one.
Raul-Reznek
03-14-2003, 07:46 PM
Hey guys!
here is the progress, had a hard time puttin the torso together it's a pain in the ars with splines anyhow
Russ - i always wanted to see ya work but your site is always under construction
Kurdesen - gimme some links to your work pls :D
hick. - i don't think i'm going for the axe, ratehr teh styletto, depends on what the musculature turns up to be.
http://www.etechfilms.com/Raul/poze/thiefling4.jpg
Raul-Reznek
03-14-2003, 07:47 PM
oh! forgot to ask, do u see a diference beatween One and Two and if so which is best.
i'm refering to the torso area.
Late and thx! :D
coCoKNIght
03-14-2003, 07:51 PM
can't make out a difference except that thing hanging down from his neck... :curious: So what is it? What are you up to?
Raul-Reznek
03-14-2003, 07:53 PM
the torso in ONE is wider than is in TWO, i was waondering which was better :D
nadeemmar
03-14-2003, 08:11 PM
heay raul .............you always show us very good work...
for the torso .... i think the one on the right is better .... it looks more natural than the one on the left:rolleyes:
:bounce:
coCoKNIght
03-14-2003, 08:25 PM
Hmm... I was thinking it was the width, but then I thought it's because the one on the right is smaller...
Well, I'd go for the first one, looks more realistic to me now, but who knows when you add arms and stuff, hard to tell which one is better at this stage... wouldn't it be easy to tweak later anyway?
Raul-Reznek
03-15-2003, 06:25 PM
I think it looks better now.. :D
http://www.etechfilms.com/Raul/poze/thiefling4_new.jpg
JonasNoell
03-15-2003, 07:08 PM
:thumbsup: Very cool, but give the eyes some outwork or give him some real ones, which I would even like better ;)
Why is every pic destroyed with this crappy noise?
cANt
Raul-Reznek
03-15-2003, 07:25 PM
I'll do some real eyes in a bit.
I like the grainy look :)
Do you guys think i should take it out?
Hexodam
03-15-2003, 07:53 PM
thats amazing!:buttrock:
could we get a wire?
JonasNoell
03-15-2003, 08:12 PM
Yes take it out :beer: (I suppose my opinion is not toooo neutral)
And just one more thought. The muscles are really cool looking, but I think that on his chest over the nipples isn't this supposed to be one more or less flat muscle and not like you did some kind of ribbed one?
Just note my english sucks :shrug:
cANt
Awesome character, superb modeling. I particularly love the face mask. I also think the grainy look works well, however I would check "Monochromatic", since the color noise doesn't look as good IMO. Looking forward to more updates!
-Zeio
Hickory
03-16-2003, 12:39 AM
I was wondering what you use as an anatomy reference. The muscle definition on this guy is great.
JulianJohnson
03-16-2003, 01:20 AM
well done its looking very good, very nice modeling and character design, good luck with it
That's looking really cool, great design and modeling. The muscle definition on his chest is great. Scarrrry.
amazing!!!! have a request tho... can u make a tut on how you animate those faces?? :D
Raul-Reznek
03-16-2003, 01:01 PM
wow! a lot of replies :D
I'll see bout the grain
@hick - i am not useing ref, it's out of my knowledge now :D
@dood - prolly, if more people want to... i am not too good at animations anyhow.Modellling is my strong ... (EDIT) i THINK :D
later guys
yomope
03-16-2003, 01:05 PM
Modellling is my strong
really??? :p
exelent work and your not so bad at animation...
sizzlebits
03-17-2003, 03:15 AM
That character rules. As someone said earlier in the thread, he has alot of personality. In response to the noise comment... I like the noise, personally. Great work. Very inspiring. :buttrock:
FYI: I would be very interested in seeing you write a tutorial. I am also interested in seeing a control cage wireframe, if you wouldn't mind. :airguitar
buzzlightyr
03-17-2003, 05:37 PM
loved your model,loved face clips and keep the grain in man, its different which is norm a good thing :surprised
Raul-Reznek
04-24-2003, 05:06 PM
ok and here is an OLD sketch i did, this is how I INTENDED to make teh char.
http://members.lycos.co.uk/wizarts/warrior.jpg
Maximus Groff
04-24-2003, 06:32 PM
Hey, wheres the main character ?
These hands are absolutely perfect ... no crits!
Are u using subd ? must be insane poly counts.. :eek:
Raul-Reznek
05-01-2003, 01:45 PM
back with the torso(front side) completed
i'm having trouble deciding if i should leav the dorsal muscle big or make it smaller
http://members.lycos.co.uk/reznek/vampire_2.jpg
http://members.lycos.co.uk/reznek/vampire_3.jpg
Raul-Reznek
05-01-2003, 01:46 PM
and a fast test i did, i wanted to suggest the pulling of something heavy
http://members.lycos.co.uk/reznek/vampire_5.jpg
nadeemmar
05-01-2003, 01:52 PM
it is coming along nicely
but i think his head is a little bit big....
keep the good work:thumbsup:
That Adrian Guy
05-01-2003, 02:03 PM
agreed, the head looks somewhat large. Can you show us other angles on the "display of power" pose?
This is looking really good, Raul! Keep it up!
That Adrian Guy
05-01-2003, 02:03 PM
agreed, the head looks somewhat large. Can you show us other angles on the "display of power" pose?
This is looking really good, Raul! Keep it up!
KingMob
05-01-2003, 04:39 PM
raul, your a master man!
yeah the only thing slighlty off is the head might be a bit on the big side, but maybe thats how he is...I know some people with rather large heads, why not a non human :beer:
Looking great tho, really nice lighting and feeling on the skin, goo job man!
have you posted any wires yet?
Corn Dog
05-01-2003, 04:41 PM
Looks like hes working out.
Raul-Reznek
05-25-2003, 10:49 AM
back on this
http://members.lycos.co.uk/reznek/vampire_new1.jpg
it was SUCH a PAAAIN in the ass makin the legs.
c ya and thx for future replies.
Raul-Reznek
05-25-2003, 10:53 AM
and another one
http://members.lycos.co.uk/reznek/vampire_new.jpg
sMileGraPhix
05-25-2003, 11:06 AM
wow :buttrock:
that's looking great!! :applause:
amazing work until now!
bye
Pickman
05-25-2003, 12:21 PM
You and Michel Roger are my favourite eyecandies !! Keep up modeling realistic flesh and muscles. Can't wait to see more.
Will you put up a rigging demo for us, just to look at how this dark creature moves ???
ps: arms and torso seem a bit small compared to legs....IMO
KingMob
05-25-2003, 05:53 PM
man, very inspirational...
can't wait to see your textures on him again now that he is so complete.
Can we see a back side or the level 0 cage by any chance?
great work as always man :beer:
coCoKNIght
05-25-2003, 05:56 PM
It was worth the pain in the ass, excellent job on those legs! :thumbsup:
maybe we could see another angle?
S E D A H
05-25-2003, 08:28 PM
Really nice work Raul modeling is awesom only few thing bother me the ankle seem to low for me and the shoulders is kinda look weird when they are bend maybe its just a waiting problem anyway Great work man .................
Virtuoso
05-25-2003, 10:05 PM
Hi Raul......:wavey:
At it again are we my friend.
Looking excellent If I do say so myself. You are on targe,just came in to add my support of a very fine piece of work,I will leave the rest to you,this creation is in fine hands with you.:thumbsup:
To me he looks kind of in between a human,and a non-human type caricature, leaning towards humans a bit more. Due to this I think what porportions you give him are totally up to your vision.( Great thing to create with this freedom,huh?)He can be whatever you want him to be.
Just keep going,you already have a real excellent piece of work here.:beer:
Max4ever
05-26-2003, 09:46 AM
:buttrock:
you rull man! this is gonna be a great character! :thumbsup:
Max4d
05-26-2003, 11:21 AM
Yeah, i must agree with the others, it looks very nice. But don't make him to perfect, a little fat doesn't hurt anyone :D:D
Keep it up, you know your anatomy well
Greetz Max4d
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