theotheo
04-05-2007, 06:10 PM
http://features.cgsociety.org/gallerycrits/42917/42917_1175796627_medium.jpg (http://features.cgsociety.org/gallerycrits/42917/42917_1175796627_large.jpg)
Title: Henry Lee
Name: Theodor Groeneboom
Country: Norway
Software: 3ds max, Digital Fusion, mental ray, ZBrush
"We always knew we could trust Henry,- he was a good man and a solid worker, but he always gave us the chills, like as if he had a secret. But then again, didn't we all?"
After watching the first season of Carnivale, the look and feel
of the series intrigued me and i tried to create some of the same atmosphere and a character that would fit-in in the Carnivale universe.
It's been a while since i posted anything, so...
I started working on this model back in January, but havn't had the time to complete the project until now. I originally intended to do a cinematic animation with him, giving im a small monologue with some Tom Waitsish musicscore. The head is rigged and ready for animation but i have encountered many problems when dealing with displacements and 3d hair/fur :) So i don't think i'll be completing the animation anytime soon.
The bottom pictures are various versions of the model as i had i hard time choosing the final look of things.
Polymodeled in max, around 1600 polys and about 2mill when fully rendered with displacements. Detailing in zbrush, rig & render in max/mental ray finally compositing done in Fusion5.
Hope you'll enjoy this image , thanks for your time :)
-the0
Title: Henry Lee
Name: Theodor Groeneboom
Country: Norway
Software: 3ds max, Digital Fusion, mental ray, ZBrush
"We always knew we could trust Henry,- he was a good man and a solid worker, but he always gave us the chills, like as if he had a secret. But then again, didn't we all?"
After watching the first season of Carnivale, the look and feel
of the series intrigued me and i tried to create some of the same atmosphere and a character that would fit-in in the Carnivale universe.
It's been a while since i posted anything, so...
I started working on this model back in January, but havn't had the time to complete the project until now. I originally intended to do a cinematic animation with him, giving im a small monologue with some Tom Waitsish musicscore. The head is rigged and ready for animation but i have encountered many problems when dealing with displacements and 3d hair/fur :) So i don't think i'll be completing the animation anytime soon.
The bottom pictures are various versions of the model as i had i hard time choosing the final look of things.
Polymodeled in max, around 1600 polys and about 2mill when fully rendered with displacements. Detailing in zbrush, rig & render in max/mental ray finally compositing done in Fusion5.
Hope you'll enjoy this image , thanks for your time :)
-the0
