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hhmaya
03-08-2003, 05:13 PM
please point out .....~Opinion

Use software maya ps

BoomRat
03-08-2003, 06:30 PM
Looks fine.

Only problem is that people can't make out any details of the picture.

Suggest you post a larger picture, wireframes, and well lighted renders.

UseMayaForever
03-08-2003, 07:31 PM
why she got blur on her left hand?

McSpirit
03-08-2003, 10:30 PM
odd maralin manson style but cool picture.:bounce:

stephen2002
03-08-2003, 11:11 PM
so tiny, so filled with artifacts. I would give better critiques with better images, can't tell too much from this. :shrug:

hhmaya
03-09-2003, 04:08 AM
sorry! Size a big can not put~
thanks you points!
this wire ~
http://wj1888.hothome.net/uploadImages/2003391041261594.jpg
http://wj1888.hothome.net/uploadImages/20033912385088255.jpg
http://wj1888.hothome.net/uploadImages/2003391239382682.jpg

ckw01hk
03-09-2003, 04:42 AM
very nice ragging

bigger pics plz:bounce: :bounce:

Vushvush
03-10-2003, 01:21 AM
Yeah, still has that trademark 3D facial look.

stephen2002
03-10-2003, 02:14 AM
Now that I can see it, not bad. the sink shader could use a lot of tweaking to make it more realistic.

Looks like you have it rigged up for animation, do you have an animation to show?

JIII
03-10-2003, 02:51 AM
Play with your diffuse and speculars abit to get rid of the shiny skin look and dont you have SSS with maya? use that too.

Konstruct
03-10-2003, 03:32 AM
images ar still a little funky, but I can tell that i REALLY like it. the model is awesome,

you should really work on optimizing it, don`t let this become one of those unfinished practice things.

hhmaya
03-10-2003, 06:20 AM
thanks everybody !
the animation is testing
I would adjust the light and shade
The belief would be better
http://wj1888.hothome.net/uploadImages/200331014495443873.jpg
http://wj1888.hothome.net/uploadImages/200331014501972764.jpg :beer:

hhmaya
03-12-2003, 12:13 PM
the game model
2000face
http://wj1888.hothome.net/uploadImages/20033122023862500.jpg

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