tangles
04-03-2007, 01:32 PM
Hi,
Are there any pointers on exporting an animation from 3ds max so it is suitable for macromedia flash . I read up on a tutorial and it mentioned one way to do it was to save each individual frame of an animation as a 3ds file then open up in swift 3d and then export from swift 3d as an swf file. Does any one know a quicker maybe more efficient way of exporting a max animation so that it is a small size and suitable for flash. Thankyou
Are there any pointers on exporting an animation from 3ds max so it is suitable for macromedia flash . I read up on a tutorial and it mentioned one way to do it was to save each individual frame of an animation as a 3ds file then open up in swift 3d and then export from swift 3d as an swf file. Does any one know a quicker maybe more efficient way of exporting a max animation so that it is a small size and suitable for flash. Thankyou
