pitrie17
04-02-2007, 10:19 PM
Hi all,
I'm trying to get an extruded path to have a custom texture. Everything was created in Illustrator, then I imported it into C4D...everythings fine there. But when I apply my custom texture, it puts it on the edges rather than on the face. I'm sure it's a simple solution. I'm familiar with Zaxwerks but I can see that the texturing isn't the same. Any direction on how to get it right would be appreciated. Thanks!
Here are some images to help explain what I'm talking about:
http://www.freehillproductions.com/C4D/Texture.png
http://www.freehillproductions.com/C4D/C4D_render_front.png
http://www.freehillproductions.com/C4D/C4D_render_perspective.png
I'm trying to get an extruded path to have a custom texture. Everything was created in Illustrator, then I imported it into C4D...everythings fine there. But when I apply my custom texture, it puts it on the edges rather than on the face. I'm sure it's a simple solution. I'm familiar with Zaxwerks but I can see that the texturing isn't the same. Any direction on how to get it right would be appreciated. Thanks!
Here are some images to help explain what I'm talking about:
http://www.freehillproductions.com/C4D/Texture.png
http://www.freehillproductions.com/C4D/C4D_render_front.png
http://www.freehillproductions.com/C4D/C4D_render_perspective.png
