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The FreakyOne
03-07-2003, 11:50 PM
when i bind a deflector with a particle system the deflector stopes teh particles, but deflectors are so flat,how would i go about adding a deflector to a riggd and curvey mesh ?

Leo73
03-08-2003, 12:02 AM
Check out the help file on the udeflector. you can use one of them and it has a pick object option under it. This way you can make your surface a deflector for your particles

magicm
03-08-2003, 12:02 AM
try the U-deflectors (the ones that start with the letter U)
you can pick custom meshes from there...

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