Eudaimic
03-07-2003, 06:31 PM
Raytraced reflection doesn't seem to take my environment skybox into account, am I missing something? I'm trying to make a glass shader, but I keep banging my head against the wall.

View Full Version : Getting raytrace to reflect the environment?
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Eudaimic 03-07-2003, 06:31 PM Raytraced reflection doesn't seem to take my environment skybox into account, am I missing something? I'm trying to make a glass shader, but I keep banging my head against the wall. |