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pgill
03-30-2007, 03:31 PM
hi all

here is a quick paint i did in photoshop...still early days and learning the paint thing, I am a 3d/compositor in my day job so I'm doing the paint thing more for fun. Also here is the original image i used as refernce (...i didn't bring it in to photoshop i just had it open on my second monitor!)

I struggled to get the high frequency water detail...what brushes/techniques do people use for this kind of detail?

Cheers

Paul

DArcy1
03-31-2007, 11:17 PM
Hi Paul


I don't know about other people but I made a couple of custom PS brushes by hand painting a small cluster of wavelets and defining them as a brush. If you adjust the spacing you can cover a lot of canvas quickly. I had 3 or 4 versions to give some variety. You can see them in my portfolio painting "Serenity". For larger waves I used a brush with some roughness and painted them in one at a time. Never again....

Also, you can copy a layer of wavelets, adjust the brightness up and shift it up and too the right fractionally to get a "waves and shadow" effect.

D'Arcy

pgill
04-01-2007, 12:48 AM
thanks for the tip...i've not really used custom brushes so it'll be fun to learn when I try it out.

the serenity piece is lovely...it absolutely lives up to it's title...relaxes me out just looking at it!

DArcy1
04-01-2007, 02:30 AM
Custom brushes are the way to go, once you start they are addictive. Just make any old blob in black, erase bits at varying opacities, select it with the rectangle tool and go edit\define brush. Once you start fiddling with spacing, angle jitter, opacity and size set to pen pressure etc you get some really cool effects. There is a tutorial on CGTalk somewhere about it.

D.

P.s. thanks for the compliment on "Serenity" - it's so nice to know a piece has made an impact :)

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