bouledpue
03-30-2007, 08:11 AM
First, sorry for my bad English, I'll try to explain my problem.
Here is a scene, with 4 polyspheres and an expression running at each frame.
It just move all the vertex of the spheres.
http://axvaude.free.fr/temp/test7.mb
the expression
// for each sphere
for ($i=1;$i<=4;$i++) {
//for eah vertex
for ($j=0;$j<=1561;$j++) {
//move the vertex in the X axis
move -r $i 0 0 ("pSphere"+$i+".vtx["+$j+"]");
}
}
If you launch a batch render, you'll see that Maya spend more memory at each frame, but there 's no creation, just vertex moving.
This scene is juste an example, it's because I wrote a script to create some particle trails, and I have the same problem.
thank for helping.
Here is a scene, with 4 polyspheres and an expression running at each frame.
It just move all the vertex of the spheres.
http://axvaude.free.fr/temp/test7.mb
the expression
// for each sphere
for ($i=1;$i<=4;$i++) {
//for eah vertex
for ($j=0;$j<=1561;$j++) {
//move the vertex in the X axis
move -r $i 0 0 ("pSphere"+$i+".vtx["+$j+"]");
}
}
If you launch a batch render, you'll see that Maya spend more memory at each frame, but there 's no creation, just vertex moving.
This scene is juste an example, it's because I wrote a script to create some particle trails, and I have the same problem.
thank for helping.
