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sadot
03-29-2007, 11:42 PM
Hi!

Im a Combustion user since septembre 06, this is my first test trying to insert 3d objets in a real video footage

The original Video -recorded with a canon (digital) SD550 (7.7-23.1 mm focus) 640x480 30 fps

The original QT7 Video (http://sadot.com.mx/cgtalk/original_v.mov)

I use this points to stabilize the video
http://sadot.com.mx/cgtalk/estabilize.jpg

Combustion Settings
http://sadot.com.mx/cgtalk/track_set.jpg
Combustion Nodes
http://sadot.com.mx/cgtalk/nodes.jpg

Stabilized video QT7 (http://sadot.com.mx/cgtalk/video_stab.mov)

After that i create a 3D scene
CarraraPro 5 render
http://sadot.com.mx/cgtalk/render.jpg

change the shaders to shadow catcher and render to .rpf files -with objet index metadata-

RPF files -objet index-
http://sadot.com.mx/cgtalk/g_buffer.jpg

And here comes the funny work...

Here is the combustion map
http://sadot.com.mx/cgtalk/map.jpg

1.-Layer one original stabilized video
http://sadot.com.mx/cgtalk/1.jpg

2.-Layer two -start the funny part- extract objects and mask the corners
http://sadot.com.mx/cgtalk/2.jpg

3.-Layer three same as two
http://sadot.com.mx/cgtalk/3.jpg

4.-Layer four extract objet, make some noise, blur objet, add a little glow
http://sadot.com.mx/cgtalk/4.jpg

5.-Layer five extract objet, make some noise and glow objet
http://sadot.com.mx/cgtalk/5.jpg

6.-Stabilize (destabilized again) the video using this points
http://sadot.com.mx/cgtalk/reestabilize.jpg

7-8 .- Resize video and final output render

The final QT7 Video 7MB (http://sadot.com.mx/cgtalk/final_video.mov)

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03-29-2007, 11:42 PM
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