skippa
03-28-2007, 02:34 AM
hi everybody,
i'm trying to figure out how to create a shader that looks like the material they've used for the skin of Tim Burton's characters in Corpse Bride. some exambles:
http://corpsebridemovie.warnerbros.com/images/photos/photo_1.jpg
http://corpsebridemovie.warnerbros.com/images/photos/photo_4.jpg
http://corpsebridemovie.warnerbros.com/images/photos/photo_12.jpg
as far as i know they've used baked foam with silicone sprayed all over it but in matters of emulating such a look i have to confess, i'm little overburden. i have allready made some trials in maya with ambient occlusion and sss all ending up with no satisfying results. and since i'm very new to self-made shaders i don't know if i can do this without assistance. so i would need a little help getting this shader right. any hints or links are welcome.
thanks in advance
i'm trying to figure out how to create a shader that looks like the material they've used for the skin of Tim Burton's characters in Corpse Bride. some exambles:
http://corpsebridemovie.warnerbros.com/images/photos/photo_1.jpg
http://corpsebridemovie.warnerbros.com/images/photos/photo_4.jpg
http://corpsebridemovie.warnerbros.com/images/photos/photo_12.jpg
as far as i know they've used baked foam with silicone sprayed all over it but in matters of emulating such a look i have to confess, i'm little overburden. i have allready made some trials in maya with ambient occlusion and sss all ending up with no satisfying results. and since i'm very new to self-made shaders i don't know if i can do this without assistance. so i would need a little help getting this shader right. any hints or links are welcome.
thanks in advance
