PDA

View Full Version : WIP:Harley Davidson


mbezatlliu
03-26-2007, 07:04 PM
Hi all.
This is another model that i'm woring on
model is about 3038 polygons.
crits are welc:)me Tnx.
http://www.imagehosting.com/out.php/i388612_1.jpg
http://www.imagehosting.com/out.php/i388557_yu.jpg
http://www.imagehosting.com/out.php/i388652_y67hj.jpg

TheNeverman
03-26-2007, 09:49 PM
Cool V-Rod, what game is this going into?

mbezatlliu
03-27-2007, 03:03 PM
This is going to be a portfolio piece
I am also going to texture and nmap it soon :)
tnx btw

CGmonkey
03-27-2007, 04:52 PM
that is BADASS, very spot on!

Albeit you could use some rounder tires.

Swizzle
03-28-2007, 09:15 PM
Looks nice; definitely regocognizable and solidly built. The only thing that you may want to change would be all the little fins on the radiators. You could easily put those into a normal map and/or diffuse texture and use the polys somewhere else.

Other than that, good stuff.

psychojohno
03-29-2007, 07:55 PM
looks great although i agree with the person above me and i think the extra polygons should be used to make rounder wheels

CGmonkey
04-01-2007, 10:14 AM
When will we see it textured?

CGTalk Moderation
04-01-2007, 10:14 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.