View Full Version : Character - Karl
Karl is a model in progress...
Lots of details/fixes needed still, especially knees/legs area
... and hair...
... and clothes... :D
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Carlingue
03-06-2003, 07:43 PM
Hi !
What is he going to be ? Is this a model of your imagination or a clone of ....?
Are you keeping in mind the proportions ? or just modeling as it goes ?
Like the guy ..........looks great so far !:)
Proportions are not ok ! sure you noticed !
again what are you looking for a real life model ? or a toon one ?
Good job ........I like the style ......!
entenweich
03-06-2003, 08:27 PM
the model seems to be cartoon style. So i would say the immoderate proportions of feet and hands are ok, but i wonder if a smaller head would look better anyway...
Backstabbeth
03-06-2003, 10:21 PM
yeah, the head REALLY jumped out as me as not quite fitting.. i didnt mind the feet and hands so much.. it does seem cartoony to me, but the head still doesnt fit with the rest of the style of the body. I bet slightly shrinking the head would do the trick
Well done!
Here's an update. Thanks all for the advice on the head. I also fixed some other details...
Carlingue: He's going to be an 'early man' - but not a caveman. He's out of my imagination. Proportions have been adjusted - could be adjusted again...:shrug:
And yep... I'm shooting for a cartoonish style... :bounce:
Thanks!
Pretty good!!
One thing bugs me off tought...
IS head look like an old person...Is chest looks like a 20 years old guy.. Some part of is body are skinny and others are muscles...
I Can't tell if he's old or young.. hars to see for me!
But the model is good :) I like it!!
entenweich
03-07-2003, 10:50 AM
hm...hard to say what it is, but something's wrong with the head.
i would say it would fit perfectly on a sturdy body, but the current one is slim... :curious:
Sooo...
... a good friend of mine checked out this model and gave me a boatload of great pointers and fixes!
I didn't have to push and pull verts too long to see I needed to start from scratch.
Here it is so far....
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